Samples Rules - vpjuslin/openhab GitHub Wiki
Samples for Rules
- How to turn on light when motion detected and is dark?
- How to create a rule, which only executes some code, if a value does not change for a certain period of time
- How to calculate the sun position
- How to calculate public holidays
- Create a timer for sunset
- Send an image from your webcam by e-mail
- How to display the minimum and maximum values of an item in a given period
- How to use Colorpicker widget with KNX/DALI RGB LED STRIPE
- How to log current timestamp to the openHAB log file
- Irrigation controller
- Fire detection
- Hager KNX roller shutter actor position feedback
- Koubachi remind the water level
- Create text item to combine two values and format string options
Light is turned on when there is motion detected (corMotion) and brightness is below threshold. Every 1min it is checked whether there was motion since the last check. If not: turn light back off.
var Number counter = 0
var Number lastCheck = 0
rule "corLightOn"
when
Item corMotion changed from OFF to ON or
Item corFrontDoor changed from CLOSED to OPEN
then
counter = counter + 1
if(corBright.state < 40) {
sendCommand(corLightCeil, ON)
}
end
rule "corLightOff"
when
Time cron "0 * * * * ?"
then
if(lastCheck == counter) {
counter = 0
lastCheck = -1;
sendCommand(corLightCeil, OFF)
sendCommand(corMotion, OFF)
} else {
lastCheck = counter
}
end
How to create a rule, which only executes some code, if a value does not change for a certain period of time
var Timer timer
rule "do something if item state is 0 for more than 10 seconds"
when
Item MyItem changed
then
if(MyItem.state==0) {
timer = createTimer(now.plusSeconds(10)) [|
// do something!
]
} else {
if(timer!=null) {
timer.cancel
timer = null
}
}
end
import org.openhab.core.library.types.*
import java.lang.Math
// Constants
var Number K = 0.017453
// Change this reflecting your destination
var Number latitude = xx.xxxxxx
var Number longitude = yy.yyyyyy
rule "Set Sun and Dawn States"
when
Time cron "0 0/5 * * * ?"
then
var Number tageszahl
var Number deklination
var Number zeitgleichung
var Number stundenwinkel
var Number x
var Number y
var Number sonnenhoehe
var Number azimut
var month = now.getMonthOfYear
var day = now.getDayOfMonth
var hour = now.getHourOfDay
var minute = now.getMinuteOfHour
// Source: http://www.jgiesen.de/SME/tk/index.htm
tageszahl = (month - 1) * 30 + day + hour / 24
deklination = -23.45 * Math::cos((K * 360 * (tageszahl + 10) / 365).doubleValue)
zeitgleichung = 60.0 * (-0.171 * Math::sin((0.0337*tageszahl+0.465).doubleValue) - 0.1299 * Math::sin((0.01787*tageszahl-0.168).doubleValue))
stundenwinkel = 15.0 * (hour.doubleValue + (minute.doubleValue/60.0) - (15.0-longitude)/15.0 - 12.0 + zeitgleichung/60.0)
x = Math::sin((K * latitude).doubleValue()) * Math::sin((K * deklination).doubleValue()) + Math::cos((K * latitude).doubleValue()) * Math::cos((K * deklination).doubleValue()) * Math::cos((K * stundenwinkel).doubleValue())
y = - (Math::sin((K*latitude).doubleValue) * x - Math::sin((K*deklination).doubleValue)) / (Math::cos((K*latitude).doubleValue) * Math::sin(Math::acos(x.doubleValue)))
sonnenhoehe = Math::asin(x.doubleValue) / K
var break = hour.doubleValue + (minute.doubleValue/60.0) <= 12.0 + (15.0-longitude)/15.0 - zeitgleichung/60.0
if (break) {
azimut = Math::acos(y.doubleValue) / K
} else {
azimut = 360.0 - Math::acos(y.doubleValue) / K
}
logDebug("Sun.rules", "month: " + month)
logDebug("Sun.rules", "day: " + day)
logDebug("Sun.rules", "hour: " + hour)
logDebug("Sun.rules", "minute: " + minute)
logDebug("Sun.rules", "tageszahl: " + tageszahl)
logDebug("Sun.rules", "deklination: " + deklination)
logDebug("Sun.rules", "zeitgleichung: " + zeitgleichung)
logDebug("Sun.rules", "stundenwinkel: " + stundenwinkel)
logDebug("Sun.rules", "x: " + x)
logDebug("Sun.rules", "y: " + y)
logDebug("Sun.rules", "sonnenhoehe: " + sonnenhoehe)
logDebug("Sun.rules", "azimut: " + azimut)
logDebug("Sun.rules", "Calculated new SunHeight angle '" + sonnenhoehe + "°'")
logDebug("Sun.rules", "Calculated new Azimut angle '" + sonnenhoehe + "°'")
// Send all calculations to the event bus
Sun_Height.postUpdate(sonnenhoehe)
Sun_Azimut.postUpdate(azimut)
Sun_Dawn_Solar.postUpdate( if (sonnenhoehe < 0) ON else OFF )
postUpdate(Sun_Dawn_Civil, if((sonnenhoehe < 0) && (sonnenhoehe >= -6) && (hour < 12)) {ON} else {OFF})
postUpdate(Sun_Dawn_Nautical, if((sonnenhoehe < -6) && (sonnenhoehe >= -12) && (hour < 12)) {ON} else {OFF})
postUpdate(Sun_Dawn_Astronomical, if((sonnenhoehe < -12) && (sonnenhoehe >= -18) && (hour < 12)) {ON} else {OFF})
postUpdate(Sun_Dusk_Civil, if((sonnenhoehe < 0) && (sonnenhoehe >= -6) && (hour > 12)) {ON} else {OFF})
postUpdate(Sun_Dusk_Nautical, if((sonnenhoehe < -6) && (sonnenhoehe >= -12) && (hour > 12)) {ON} else {OFF})
postUpdate(Sun_Dusk_Astronomical, if((sonnenhoehe < -12) && (sonnenhoehe >= -18) && (hour > 12)) {ON} else {OFF})
end
Items:
Switch Holiday "Public Holiday"
String SpecialDay "Day [MAP(holidays_de.map):%s]"
Transformation (holidays_de.map):
undefined=undefiniert
new_years_day=Neujahr
holy_trinity=Heilige 3 Könige
carnival_monday=Rosenmontag
good_friday=Karfreitag
easter_sunday=Ostersonntag
easter_monday=Ostermontag
labor_day=Tag der Arbeit
ascension_day=Christi Himmelfahrt
whit_sunday=Pfingstsonntag
whit_monday=Pfingstmontag
corpus_christi=Fronleichnahm
assumption_day=Mariä Himmelfahrt
reunification=Tag der deutschen Einheit
reformation_day=Reformationstag
all_saints_day=Allerheiligen
remembrance_day=Volkstrauertag
day_of_repentance=Buß- und Bettag
sunday_in_commemoration_of_the_dead=Totensonntag
christmas_eve=Heiligabend
1st_christmas_day=1. Weihnachtstag
2nd_christmas_day=2. Weihnachtstag
new_years_eve=Silvester
Rule:
rule "Public Holiday"
when
Time cron "0 0 0 * * ?" or
System started
then
callScript("holiday")
end
Script (holiday.script):
var int year = now.getYear
var int a = year % 19
var int b = year / 100
var int c = year % 100
var int d = b / 4;
var int e = b % 4;
var int f = (b + 8) / 25;
var int g = (b - f + 1) / 3;
var int h = (19 * a + b - d - g + 15) % 30;
var int i = c / 4;
var int k = c % 4;
var int L = (32 + 2 * e + 2 * i - h - k) % 7;
var int m = (a + 11 * h + 22 * L) / 451;
var int month = (h + L - 7 * m + 114) / 31;
var int day = ((h + L - 7 * m + 114) % 31) + 1;
var boolean holiday = false
var String holidayName = null
var org.joda.time.DateTime easterSunday = parse(year+"-"+month+"-"+day)
var org.joda.time.DateTime stAdvent = parse(year+"-12-25").minusDays(((parse(year+"-12-25").getDayOfWeek) + 21))
var int dayOfYear = now.getDayOfYear
// bundesweiter Feiertag
if (dayOfYear==parse(year+"-01-01").getDayOfYear) {
holidayName = "new_years_day" // Neujahr
holiday = true
}
// Baden-Württemberg, Bayern, Sachsen-Anhalt
else if (dayOfYear==parse(year+"-01-06").getDayOfYear) {
holidayName = "holy_trinity"// Heilige 3 Könige
holiday = false
}
// Carnival ;-)
else if (dayOfYear==easterSunday.getDayOfYear-48) {
holidayName = "carnival_monday" // Rosenmontag
holiday = false
}
// bundesweiter Feiertag
else if (dayOfYear==easterSunday.getDayOfYear-2) {
holidayName = "good_friday" // Karfreitag
holiday = true
}
// Brandenburg
else if (dayOfYear==easterSunday.getDayOfYear) {
holidayName = "easter_sunday" // Ostersonntag
holiday = false
}
// bundesweiter Feiertag
else if (dayOfYear==easterSunday.getDayOfYear+1) {
holidayName = "easter_monday" // Ostermontag
holiday = true
}
// bundesweiter Feiertag
else if (dayOfYear==parse(year+"-05-01").getDayOfYear) {
holidayName = "1st_may"// Tag der Arbeit
holiday = true
}
// bundesweiter Feiertag
else if (dayOfYear==easterSunday.getDayOfYear+39) {
holidayName = "ascension_day" // Christi Himmelfahrt
holiday = true
}
// Brandenburg
else if (dayOfYear==easterSunday.getDayOfYear+49) {
holidayName = "whit_sunday" // Pfingstsonntag
holiday = false
}
// bundesweiter Feiertag
else if (dayOfYear==easterSunday.getDayOfYear+50) {
holidayName = "whit_monday" // Pfingstmontag
holiday = true
}
// Baden-Württemberg, Bayern, Hessen, NRW, Rheinland-Pfalz, Saarland sowie regional in Sachsen, Thüringen
else if (dayOfYear==easterSunday.getDayOfYear+60) {
holidayName = "corpus_christi" // Frohnleichnahm
holiday = true
}
// Saarland sowie regional in Bayern
else if (dayOfYear==parse(year+"-08-15").getDayOfYear) {
holidayName = "assumption_day" // Mariä Himmelfahrt
holiday = false
}
// bundesweiter Feiertag
else if (dayOfYear==parse(year+"-10-03").getDayOfYear) {
holidayName = "reunification" // Tag der deutschen Einheit
holiday = true
}
// Brandenburg, Mecklenburg-Vorpommern, Sachsen, Sachsen-Anhalt, Thüringen
else if (dayOfYear==parse(year+"-10-31").getDayOfYear) {
holidayName = "reformation_day" // Reformationstag
holiday = false
}
// Baden-Württemberg, Bayern, NRW, Rheinland-Pfalz, Saarland
else if (dayOfYear==parse(year+"-11-01").getDayOfYear) {
holidayName = "all_saints_day" // Allerheiligen
holiday = true
}
// religiöser Tag
else if (dayOfYear==stAdvent.getDayOfYear-14) {
holidayName = "remembrance_day" // Volkstrauertag
holiday = false
}
// religiöser Tag
else if (dayOfYear==stAdvent.getDayOfYear-7) {
holidayName = "sunday_in_commemoration_of_the_dead" // Totensonntag
holiday = false
}
// Sachsen
else if (dayOfYear==stAdvent.getDayOfYear-11) {
holidayName = "day_of_repentance" // Buß- und Bettag
holiday = false
}
// kann auch der 4te Advent sein
else if (dayOfYear==parse(year+"-12-24").getDayOfYear) {
holidayName = "christmas_eve" // Heiligabend
holiday = false
}
// bundesweiter Feiertag
else if (dayOfYear==parse(year+"-12-25").getDayOfYear) {
holidayName = "1st_christmas_day" // 1. Weihnachtstag
holiday = true
}
// bundesweiter Feiertag
else if (dayOfYear==parse(year+"-12-26").getDayOfYear) {
holidayName = "2nd_christmas_day" // 2. Weihnachtstag
holiday = true
}
// Silvester
else if (dayOfYear==parse(year+"-12-31").getDayOfYear) {
holidayName = "new_years_eve" // Silvester
holiday = false
}
if (holidayName!=null) {
postUpdate(SpecialDay,holidayName)
}
if (holiday) {
postUpdate(Holiday,ON)
}
else {
postUpdate(Holiday,OFF)
}
This example gets the sunset from an online api service (in this case www.wunderground.com). The sunset time is parsed into a timer to switch on lights (or any other action)
Items:
String strSunset "Sunset" <clock> (gWeather) { http="<[http://api.wunderground.com/api/<api_code>/astronomy/q/NL/rijswijk.xml:21600000:XSLT(wunderground_sunset.xsl)]" }
Replace <api_code> with your own API code (sign up for a developers account). Find a location near your home. The http refresh option can be set to once or twice a day.
Stylesheet (wunderground_sunset.xsl)
<?xml version="1.0"?>
<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="2.0">
<xsl:output indent="yes" method="xml" encoding="UTF-8" omit-xml-declaration="yes" />
<xsl:template match="/">
<!-- format: hh:mm:ss -->
<xsl:value-of select="//sunset/hour/text()" /><xsl:text>:</xsl:text><xsl:value-of select="//sunset/minute/text()" /><xsl:text>:00</xsl:text>
</xsl:template>
</xsl:stylesheet>
Rules
import org.joda.time.*
var Timer tIndoorLights
rule "React to sunset"
when
Time cron "0 0 16 * * ?" // Every day 16:00 hours, evaluate sunset
then
var year = now.getYear
var month = now.getMonthOfYear
var day = now.getDayOfMonth
var datum = year+"-"+month+"-"+day+" "+strSunset.state
logInfo("Sunset","datum = " + datum)
var DateTime sunset = parse(year+"-"+month+"-"+day+"T"+strSunset.state)
/*
* Indoor Lights
*/
// Cancel timer to avoid reschedule
if(tIndoorLights!=null) {
logInfo("Sunset","Timer tIndoorLights cancelled")
tIndoorLights.cancel()
}
logInfo("Sunset","Timer tIndoorLights created")
tIndoorLights = createTimer(sunset.minusMinutes(15)) [|
logInfo("Sunset","Timer tIndoorLights executed")
gSunset?.members.forEach(Switch|
sendCommand(Switch, ON)
)
]
end
If your webcam offers a still picture in your local LAN e.g. at http://192.168.0.2/jpg/image.jpg, you can simply send it as an attachment in a rule by e-mail with a line like: sendMail("[email protected]", "Frontdoor", "There is motion at the frontdoor", "http://192.168.0.2/jpg/image.jpg")
This example displays the minimum and maximum values and the time they where measured of the item "Temperature_Garden" for the current day. Other periods can be selected by modifying the parameter of minimumSince() and maximuSince() in the rule below.
Items:
Number Temperature_Garden "Garden [%.1f °C]" <temperature> ( gGarden) { knx="9.001:1/2/3" }
String Temperature_Garden_Min_Formatted "- Min. Temp [%s]" <temperature>
String Temperature_Garden_Max_Formatted "- Max. Temp [%s]" <temperature>
The string items hold the formatted String to be displayed in the UI. The number item holds the current temperature, it must be updated periodically and persistence must be configured for this item. This example assumes, that the rrd4h persistence service is used, for other services the string "rrd4j" in the rule below must be modified accordingly.
Rules
rule "Update Temperature Min- and Max values"
when
Item Temperature_Garden received update
then
var Number Min
var Number Max
var String tmp
var SimpleDateFormat df = new SimpleDateFormat( "HH:mm" )
if (Temperature_Garden.state instanceof DecimalType) {
Min = (Temperature_Garden.minimumSince(now.toDateMidnight, "rrd4j").state as DecimalType)
tmp = (Math::round(Min.floatValue*10.0)/10.0) + " °C (" + df.format(Temperature_Garden.minimumSince(now.toDateMidnight, "rrd4j").timestamp) + " )"
postUpdate(Temperature_Garden_Min_Formatted, tmp)
Max = Temperature_Garden.maximumSince(now.toDateMidnight, "rrd4j").state as DecimalType
df = new SimpleDateFormat( "HH:mm" )
tmp = (Math::round(Max.floatValue*10.0)/10.0) + " °C (" + df.format(Temperature_Garden.maximumSince(now.toDateMidnight, "rrd4j").timestamp) + ")"
postUpdate(Temperature_Garden_Max_Formatted, tmp)
}
end
Includes
import org.openhab.core.library.types.*
import org.openhab.model.script.actions.*
import java.lang.Math
import java.util.Calendar
import java.util.Date
import java.util.TimeZone
import java.text.SimpleDateFormat
The rules file probably needs the includes listed above.
The openHAB Colorpicker widget was primarily developed for being used with the DMX binding. The following example shows how to make it work with DALI (or any other technology) via KNX.
items.all
Dimmer LedR "LED Red" <dimmer> (All) { knx = "11/0/0+11/0/1, 11/0/2, 11/0/3+11/0/4" }
Dimmer LedG "LED Green" <dimmer> (All) { knx = "11/0/5+11/0/6, 11/0/7, 11/0/8+11/0/9" }
Dimmer LedB "LED Blue" <dimmer> (All) { knx = "11/0/10+11/0/11, 11/0/12, 11/0/13+11/0/14" }
Color RGB "RGB Light" <slider>
Items LedR
, LedG
, LedB
are mapped in DALI-GW to respective light groups with KNX group addresses.
Explanation of group addresses in above example:
Group Address | Description |
---|---|
11/0/0 | ON/OFF for red channel |
11/0/1 | Current status (ON/OFF) for red channel |
11/0/2 | Dim value for red channel |
11/0/3 | Percentage value for the red channel for update (writing) |
11/0/4 | Current percentage value for the red channel (reading) |
The item RGB
is the object to store the current percentage values for each channel (R, G, B).
sitemap.all
sitemap all label="Main Menu"
{
Frame label="RGB"
{
Colorpicker item=RGB
}
}
RGB.rules
import org.openhab.core.library.types.*
var HSBType hsbValue
var String redValue
var String greenValue
var String blueValue
rule "Set RGB value"
when
Item RGB changed
then
hsbValue = RGB.state as HSBType
redValue = hsbValue.red.intValue.toString
greenValue = hsbValue.green.intValue.toString
blueValue = hsbValue.blue.intValue.toString
sendCommand( LedR, redValue )
sendCommand( LedG, greenValue )
sendCommand( LedB, blueValue )
end
Any change in value of the RGB Colorpicker item fires this rule. The HSB value of the item is determined and split to percentage values for red, green and blue which then get sent to the individual KNX items LedR, LedG and LedB.
mytimestamp.rules
import org.openhab.core.library.types.*
import java.util.Date
import java.text.SimpleDateFormat
rule "MyTimeSTamp"
when
// Any condition
then
var SimpleDateFormat df = new SimpleDateFormat( "YYYY-MM-dd HH:mm:ss" )
var String Timestamp = df.format( new Date() )
logInfo( "FILE", Timestamp )
end
or, alternatively, if you rely on String Formatter only (e.g. in Persistence files):
import org.openhab.core.library.types.*
import java.util.Date
import java.text.SimpleDateFormat
rule "MyTimeSTamp"
when
// Any condition
then
var String Timestamp = String::format( "%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS", new Date() )
logInfo( "FILE", Timestamp )
end
If you wonder, how to use the String::format
option:
The syntax of the format method is format( <String>
pattern, <object>
obj1, <object>
obj2 `[In the pattern String, use "%1" for parsing the first object, "%2" for the second object a.s.o.
e.g. pattern "%1$tY" refers to the first object passed into the format method after the pattern string and treats the input as a (t)imestamp extracting the two-digit (Y)ear.
For more information on how to use the format method please see the http://docs.oracle.com/javase/6/docs/api/java/util/Formatter.html Java documentation.).
This assumes you have some way of turning your irrigation zones on/off. I use a 4 way relay board connected to the GPIO pins on a Raspberry Pi running my PiFace binding. Note: by using an external relay board I don't need the PiFace extension board but you could use one if you only had 2 zones (since the PiFace only has two relays).
The items/rules defined below allow you to configure how long each zone is 'ON' for and then apply a scaling factor to all zones. I.e. you might decide each zone needs 30mins, but in winter scale this back by 50%.
I haven't worked out a way to allow the 'start time' to be edited in the openHAB UI yet - anyone got any bright ideas?
The last rule will disable the irrigation system if there is any rain detected in the last 24 hours, or any rain in the forecast.
Items
Group Irrigation
Group Weather
Switch Irrigation_Master "Irrigation Master" <power> (Irrigation)
String Irrigation_StartTime "Start Time [%s]" <calendar> (Irrigation)
Number Irrigation_ScaleFactor "Scale Factor [%d %%]" <water> (Irrigation)
Number Irrigation_LawnMins "Lawn Sprinkler [%d mins]" <water> (Irrigation)
Number Irrigation_VegeMins "Vege Patch [%d mins]" <water> (Irrigation)
Number Irrigation_BackMins "Back Garden [%d mins]" <water> (Irrigation)
Number Irrigation_FrontMins "Front Garden [%d mins]" <water> (Irrigation)
Switch Irrigation_Lawn "Lawn Sprinkler" <water> (Irrigation) { piface="irrigation:OUT:11" }
Switch Irrigation_Vege "Vege Patch" <water> (Irrigation) { piface="irrigation:OUT:12" }
Switch Irrigation_Back "Back Garden" <water> (Irrigation) { piface="irrigation:OUT:13" }
Switch Irrigation_Front "Front Garden" <water> (Irrigation) { piface="irrigation:OUT:15" }
Number Weather_Rain "Rainfall [%.1f mm]" <rain> (Weather)
String Weather_TodayIcon "Today [%s]" <w> (Weather) { http="<[http://api.wunderground.com/api/<YOUR_API_KEY>/forecast/q/pws:<YOUR_PWS_ID>.xml:3600000:XSLT(<YOUR_TRANSFORM>.xsl)]" }
String Weather_TomorrowIcon "Tomorrow [%s]" <w> (Weather) { http="<[http://api.wunderground.com/api/<YOUR_API_KEY>/forecast/q/pws:<YOUR_PWS_ID>.xml:3600000:XSLT(<YOUR_TRANSFORM>.xsl)]" }
Rules
import org.openhab.core.library.types.*
import org.openhab.core.persistence.*
import org.openhab.model.script.actions.*
import org.joda.time.*
rule "Irrigation startup"
when
System started
then
postUpdate(Irrigation_StartTime, "03:00")
sendCommand(Irrigation_Lawn, OFF)
sendCommand(Irrigation_Vege, OFF)
sendCommand(Irrigation_Back, OFF)
sendCommand(Irrigation_Front, OFF)
end
rule "Irrigation run"
when
Time cron "0 0 0 * * ?"
then
if (Irrigation_Master.state == ON) {
// get the scale factor - used to reduce the run times across the board
var Number scaleFactor = Irrigation_ScaleFactor.state as DecimalType
// convert our start time to a joda.time.DateTime for today
var DateTime startTime = parse(now.getYear() + "-" + now.getMonthOfYear() + "-" + now.getDayOfMonth() + "T" + Irrigation_StartTime.state + ":00")
var DateTime endTime
// get the raw run times for each zone (in mins)
var Number lawnMins = Irrigation_LawnMins.state as DecimalType
var Number vegeMins = Irrigation_VegeMins.state as DecimalType
var Number backMins = Irrigation_BackMins.state as DecimalType
var Number frontMins = Irrigation_FrontMins.state as DecimalType
// convert to the actual run times (by applying the scale factor)
var int lawnTime = ((lawnMins * scaleFactor) / 100).intValue
var int vegeTime = ((vegeMins * scaleFactor) / 100).intValue
var int backTime = ((backMins * scaleFactor) / 100).intValue
var int frontTime = ((frontMins * scaleFactor) / 100).intValue
// turn on each zone in turn (with a minute gap between each zone activation)
if (lawnTime > 0) {
endTime = startTime.plusMinutes(lawnTime)
createTimer(startTime) [| sendCommand(Irrigation_Lawn, ON) ]
createTimer(endTime) [| sendCommand(Irrigation_Lawn, OFF) ]
startTime = endTime.plusMinutes(1)
}
if (vegeTime > 0) {
endTime = startTime.plusMinutes(vegeTime)
createTimer(startTime) [| sendCommand(Irrigation_Vege, ON) ]
createTimer(endTime) [| sendCommand(Irrigation_Vege, OFF) ]
startTime = endTime.plusMinutes(1)
}
if (backTime > 0) {
endTime = startTime.plusMinutes(backTime)
createTimer(startTime) [| sendCommand(Irrigation_Back, ON) ]
createTimer(endTime) [| sendCommand(Irrigation_Back, OFF) ]
startTime = endTime.plusMinutes(1)
}
if (frontTime > 0) {
endTime = startTime.plusMinutes(frontTime)
createTimer(startTime) [| sendCommand(Irrigation_Front, ON) ]
createTimer(endTime) [| sendCommand(Irrigation_Front, OFF) ]
startTime = endTime.plusMinutes(1)
}
}
end
rule "Disable irrigation if any rain"
when
Item Weather_Rain changed or
Item Weather_TodayIcon changed or
Item Weather_TomorrowIcon changed
then
// the rainfall threshold where we shutdown off irrigation
var rainThreshold = 1
// check for any rain in the last 24 hours
var rainInLast24Hours = Weather_Rain.maximumSince(now.minusHours(24), "rrd4j")
// default to the current rain value in case there is nothing in our history
var rain = Weather_Rain.state
if (rainInLast24Hours != null)
rain = rainInLast24Hours.state
// check if any rain is forecast
var rainToday = Weather_TodayIcon.state == "chanceflurries" ||
Weather_TodayIcon.state == "chancerain" ||
Weather_TodayIcon.state == "chancesleet" ||
Weather_TodayIcon.state == "chancesnow" ||
Weather_TodayIcon.state == "chancetstorms" ||
Weather_TodayIcon.state == "flurries" ||
Weather_TodayIcon.state == "rain" ||
Weather_TodayIcon.state == "sleet" ||
Weather_TodayIcon.state == "snow" ||
Weather_TodayIcon.state == "tstorms"
var rainTomorrow = Weather_TomorrowIcon.state == "chanceflurries" ||
Weather_TomorrowIcon.state == "chancerain" ||
Weather_TomorrowIcon.state == "chancesleet" ||
Weather_TomorrowIcon.state == "chancesnow" ||
Weather_TomorrowIcon.state == "chancetstorms" ||
Weather_TomorrowIcon.state == "flurries" ||
Weather_TomorrowIcon.state == "rain" ||
Weather_TomorrowIcon.state == "sleet" ||
Weather_TomorrowIcon.state == "snow" ||
Weather_TomorrowIcon.state == "tstorms"
// shutoff irrigation if there has been rain or rain is forecast
var logMessage = ""
if (rain > rainThreshold) {
logMessage = "Rain in the last 24 hours (" + rain + " mm) is above our threshold (" + rainThreshold + " mm) - irrigation disabled!"
} else if (rainToday) {
logMessage = "Rain is forecast for today - irrigation disabled!"
} else if (rainTomorrow) {
logMessage = "Rain is forecast for tomorrow - irrigation disabled!"
}
if (logMessage != "") {
if (Irrigation_Master.state == ON) {
logInfo("Irrigation", logMessage)
send("[email protected]", logMessage)
postUpdate(Irrigation_Master, OFF)
}
} else {
if (Irrigation_Master.state == OFF) {
logInfo("Irrigation", "No rain in the last 24 hours or any rain forecast - irrigation enabled!")
send("[email protected]", "No rain in the last 24 hours or any rain forecast - irrigation enabled!")
postUpdate(Irrigation_Master, ON)
}
}
end
This rule will check all temperature sensors in an item group to see if any exceed a specified threshold (in my case 45oC). This means you can add/remove temperature sensors to your config whenever you like and be confident that they will all be monitored by this rule.
If the rule is triggered an alarm item is set, which can send notifications or activate a siren. In my case I turn on all lights in my house, to help any occupants find a way out!
Items
Group SensorTemperature "Temperatures" <temperature>
Number Sensor_Temperature1 "Bedroom [%.1f °C]" <temperature> (SensorTemperature) { <some-binding> }
Number Sensor_Temperature2 "Kitchen [%.1f °C]" <temperature> (SensorTemperature) { <some-binding> }
Number Sensor_Temperature3 "Living [%.1f °C]" <temperature> (SensorTemperature) { <some-binding> }
Rules
rule "Fire detection"
when
Item SensorTemperature received update
then
// check for any temperature sensors in the house that are very high
if (SensorTemperature.members.filter(s | s.state > 45).size > 0) {
if (Alarm_Fire.state == OFF) {
logInfo("sensor.rules", "Fire alarm tripped by temperature sensor!")
Alarm_Fire.postUpdate(ON)
}
}
end
rule "Fire alarm"
when
Item Alarm_Fire received update ON
then
// turn on all lights
callScript("lights_on")
// send notifications
notifyMyAndroid("Security", "FIRE alarm has been tripped!!!", 2)
sendTweet("*** FIRE alarm - someone call the fire dept!!! ***")
// send an email
sendMail("[email protected]", "FIRE ALARM!!", "The fire alarm has been activated!!!")
end
Some Hager actors have have an unusual feedback object for position and alarms. With this rule the position of the roller shutter is set according to the state of the feedback object:
Rules
rule "Set Status Study"
when
Item Rollershutter_Study_Feedback received update
then
//Bit 0+1: Position 00=Intermediate position, 01=Upper end position, 10 =Lower end position
//Bit 2-4: 000=Normal, 001=Forced control, 010=Wind alarm, 011=Rain alarm, 100=Blocked
var State = Rollershutter_Study_Feedback.state as DecimalType
var Pos = State.toBigDecimal.toBigInteger.intValue.bitwiseAnd(0x03)
if (Pos == 00) {
Rollershutter_Study.state = new PercentType(50)
} else if (Pos == 01) {
Rollershutter_Study.state = new PercentType(0)
} else if (Pos == 02) {
Rollershutter_Study.state = new PercentType(100)
}
end
Items
Rollershutter_Study_Feedback: The feedback object of the KNX actor
Rollershutter_Study: The "normal" roller shutter item.
To remind you to give your plant water use the following rule. First need the water level Item and some block Item to don't spam your self.
Items
String plant1_Water_Level "Water Level [%s]" <grass> (gPL) { koubachi="device:00066672ef98:recentSoilmoistureReadingValue" }
Switch plantbswitch90 (gPL)
Switch plantbswitch80 (gPL)
Switch plantbswitch70 (gPL)
Switch plantbswitch60 (gPL)
Switch plantbswitch50 (gPL)
Switch plantbswitch40 (gPL)
Switch plantbswitch30 (gPL)
Following this two rules
Rules
rule "water level"
when
Item plant1_Water_Level received update
then
var level = plant1_Water_Level.state
if (plant1_Water_Level.state.toString.matches("9. %") && plantbswitch90.state == OFF{
sendMail("[email protected]", "Zamioculcas_zamiifolia", "I am well!My water level is " + level, "http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch90, ON)
sendCommand(plantbswitch80, OFF)
sendCommand(plantbswitch70, OFF)
sendCommand(plantbswitch60, OFF)
sendCommand(plantbswitch50, OFF)
sendCommand(plantbswitch40, OFF)
sendCommand(plantbswitch30, OFF)
}
if (plant1_Water_Level.state.toString.matches("8. %") && plantbswitch80.state == OFF ){
sendMail("[email protected]", "Zamioculcas_zamiifolia", "I am still well! My water level is " + level ,"http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch80, ON)
sendCommand(plantbswitch90, OFF)
}
if (plant1_Water_Level.state.toString.matches("7. %") && plantbswitch70.state == OFF ){
sendMail("[email protected]", "Zamioculcas_zamiifolia", "I am still well!My water level is " + level ,"http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch70, ON)
}
if (plant1_Water_Level.state.toString.matches("6. %") && plantbswitch60.state == OFF ){
sendMail("[email protected]", "Zamioculcas_zamiifolia", "I am still well!My water level is " + level ,"http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch60, ON)
}
if (plant1_Water_Level.state.toString.matches("5. %") && plantbswitch50.state == OFF ){
sendMail("[email protected]", "Zamioculcas_zamiifolia", "Next I need water!My water level is " + level ,"http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch50, ON)
}
if (plant1_Water_Level.state.toString.matches("4. %") && plantbswitch40.state == OFF ){
sendMail("[email protected]", "Zamioculcas_zamiifolia", "I need water! Please give me water. My water level is" + level ,"http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch40, ON)
}
if (plant1_Water_Level.state.toString.matches("3. %") && plantbswitch30.state == OFF ){
sendMail("[email protected]", "Zamioculcas_zamiifolia", "I realy need water! Please give me water ore i will di. My water level is " + level ,"http://192.168.177.138/flower1.jpg")
sendCommand(plantbswitch30, ON)
}
end
rule "set switch to off at start"
when
System started
then
sendCommand(plantbswitch90, OFF)
sendCommand(plantbswitch80, OFF)
sendCommand(plantbswitch70, OFF)
sendCommand(plantbswitch60, OFF)
sendCommand(plantbswitch50, OFF)
sendCommand(plantbswitch40, OFF)
sendCommand(plantbswitch30, OFF)
end
If you do have two values/items like a current temperature and the toBe temperature but do not want to use to much space on the visualisations it might be usefull to combine the two values into a new item using a rule.
In this case we do have a current, a ToBe and a combined item whereby the first two are listening to the KNX bus:
Items
Number Temperatur_UG_Flur_IST "UG Flur IST [%.1f °C]" <temperature> (Temperaturen) { knx="<1/2/1" }
Number Temperatur_UG_Flur_Soll "UG Flur Soll [%.1f °C]" <temperature> (Temperaturen) { knx="<1/1/1" }
String Temperatur_UG_Flur_komplett "UG Flur [%s]" <temperature> (Temperaturen, UG_Flur) //Calculated via temperaturen.rule
The idea is that on change (received update) we do update our string with the new values. In case of the value has not been read from the KNX bus (status uninitialized) the post update will not convert the values to avoid a java error.
Rules
import org.openhab.core.library.types.*
rule UG_Flur_temperaturen
when
Item Temperatur_UG_Flur_IST received update or
Item Temperatur_UG_Flur_Soll received update
then
if (Temperatur_UG_Flur_IST.state != Uninitialized && Temperatur_UG_Flur_Soll.state != Uninitialized)
{
Temperatur_UG_Flur_komplett.postUpdate("Ist: " + String::format("%.1f", (Temperatur_UG_Flur_IST.state as DecimalType).floatValue()) + " °C , Soll: " + String::format("%.1f", (Temperatur_UG_Flur_Soll.state as DecimalType).floatValue()) + " °C")
}
else
{
Temperatur_UG_Flur_komplett.postUpdate("Values not yet read/updated from KNX bus")
}
end
In addition you might want to format the values only with one or two digits behind the comma. So the trick here is to convert the .state value first to a DecimalType and then to a floatValue. The floatValue you can then format using %1.f for one digit or %2.f for two digits after the comma if you like. This exercise is needed because there is a difference between on how OpenHAB handles types (.state) and how Java is handling types (float).
Important is as well to "include" the org.openhab.core.library.types.* in the beginning of the rule so that this will work properly.