Npc_text - vanrhy/linguister GitHub Wiki
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This table contains the texts that are used for gossip. More research needs to be done on this table.
Text is showed in start of talk window.
Field | Type | Null | Key | Default | Extra |
ID | int(11) unsigned | NO | PRI | 0 | |
text0_0 | longtext | YES | |||
text0_1 | longtext | YES | |||
lang0 | bigint(20) unsigned | NO | 0 | ||
prob0 | float | NO | 0 | ||
em0_0 | bigint(20) unsigned | NO | 0 | ||
em0_1 | bigint(20) unsigned | NO | 0 | ||
em0_2 | bigint(20) unsigned | NO | 0 | ||
em0_3 | bigint(20) unsigned | NO | 0 | ||
em0_4 | bigint(20) unsigned | NO | 0 | ||
em0_5 | bigint(20) unsigned | NO | 0 | ||
text1_0 | longtext | YES | |||
text1_1 | longtext | YES | |||
lang1 | bigint(20) unsigned | NO | 0 | ||
prob1 | float | NO | 0 | ||
em1_0 | bigint(20) unsigned | NO | 0 | ||
em1_1 | bigint(20) unsigned | NO | 0 | ||
em1_2 | bigint(20) unsigned | NO | 0 | ||
em1_3 | bigint(20) unsigned | NO | 0 | ||
em1_4 | bigint(20) unsigned | NO | 0 | ||
em1_5 | bigint(20) unsigned | NO | 0 | ||
text2_0 | longtext | YES | |||
text2_1 | longtext | YES | |||
lang2 | bigint(20) unsigned | NO | 0 | ||
prob2 | float | NO | 0 | ||
em2_0 | bigint(20) unsigned | NO | 0 | ||
em2_1 | bigint(20) unsigned | NO | 0 | ||
em2_2 | bigint(20) unsigned | NO | 0 | ||
em2_3 | bigint(20) unsigned | NO | 0 | ||
em2_4 | bigint(20) unsigned | NO | 0 | ||
em2_5 | bigint(20) unsigned | NO | 0 | ||
text3_0 | longtext | YES | |||
text3_1 | longtext | YES | |||
lang3 | bigint(20) unsigned | NO | 0 | ||
prob3 | float | NO | 0 | ||
em3_0 | bigint(20) unsigned | NO | 0 | ||
em3_1 | bigint(20) unsigned | NO | 0 | ||
em3_2 | bigint(20) unsigned | NO | 0 | ||
em3_3 | bigint(20) unsigned | NO | 0 | ||
em3_4 | bigint(20) unsigned | NO | 0 | ||
em3_5 | bigint(20) unsigned | NO | 0 | ||
text4_0 | longtext | YES | |||
text4_1 | longtext | YES | |||
lang4 | bigint(20) unsigned | NO | 0 | ||
prob4 | float | NO | 0 | ||
em4_0 | bigint(20) unsigned | NO | 0 | ||
em4_1 | bigint(20) unsigned | NO | 0 | ||
em4_2 | bigint(20) unsigned | NO | 0 | ||
em4_3 | bigint(20) unsigned | NO | 0 | ||
em4_4 | bigint(20) unsigned | NO | 0 | ||
em4_5 | bigint(20) unsigned | NO | 0 | ||
text5_0 | longtext | YES | |||
text5_1 | longtext | YES | |||
lang5 | bigint(20) unsigned | NO | 0 | ||
prob5 | float | NO | 0 | ||
em5_0 | bigint(20) unsigned | NO | 0 | ||
em5_1 | bigint(20) unsigned | NO | 0 | ||
em5_2 | bigint(20) unsigned | NO | 0 | ||
em5_3 | bigint(20) unsigned | NO | 0 | ||
em5_4 | bigint(20) unsigned | NO | 0 | ||
em5_5 | bigint(20) unsigned | NO | 0 | ||
text6_0 | longtext | YES | |||
text6_1 | longtext | YES | |||
lang6 | bigint(20) unsigned | NO | 0 | ||
prob6 | float | NO | 0 | ||
em6_0 | bigint(20) unsigned | NO | 0 | ||
em6_1 | bigint(20) unsigned | NO | 0 | ||
em6_2 | bigint(20) unsigned | NO | 0 | ||
em6_3 | bigint(20) unsigned | NO | 0 | ||
em6_4 | bigint(20) unsigned | NO | 0 | ||
em6_5 | bigint(20) unsigned | NO | 0 | ||
text7_0 | longtext | YES | |||
text7_1 | longtext | YES | |||
lang7 | bigint(20) unsigned | NO | 0 | ||
prob7 | float | NO | 0 | ||
em7_0 | bigint(20) unsigned | NO | 0 | ||
em7_1 | bigint(20) unsigned | NO | 0 | ||
em7_2 | bigint(20) unsigned | NO | 0 | ||
em7_3 | bigint(20) unsigned | NO | 0 | ||
em7_4 | bigint(20) unsigned | NO | 0 | ||
em7_5 | bigint(20) unsigned | NO | 0 |
This is the ID of the text entry. This ID comes from WDB cache. (First initialized to database from Blizzard WDB cache)
Is this the first choice of locale 0?
Second choice?
The language of the text in game (post list of possible values)
This is the probability that the NPC will say this text
- 1 means always.
Emote on greet?
Emote on ?
Emote on ?
Emote on ?
Emote on ?
Emote on ?