Db_script_string - vanrhy/linguister GitHub Wiki
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Holds texts for scripts.
Field | Type | Null | Key | Default | Extra |
entry | int(11) unsigned | NO | PRI | 0 | |
content_default | text | NO | |||
content_loc1 | text | YES | NULL | ||
content_loc2 | text | YES | NULL | ||
content_loc3 | text | YES | NULL | ||
content_loc4 | text | YES | NULL | ||
content_loc5 | text | YES | NULL | ||
content_loc6 | text | YES | NULL | ||
content_loc7 | text | YES | NULL | ||
content_loc8 | text | YES | NULL | ||
sound | mediumint | NO | 0 | ||
type | tinyint | NO | 0 | ||
language | tinyint | NO | 0 | ||
emote | smallint | NO | 0 | ||
comment | text | YES | NULL |
The ID to identify the text. Referenced by event_scripts, gameobject_scripts, quest_start_scripts, quest_end_scripts, spell_scripts and creature_movement.
Entries must be between 2000000000 and 2000010000.
The text for default language. UDB provides english, see e.g. GMDB"1":http://sourceforge.net/projects/gm-db/|GMDB for german support.
The translation in another language depending on the locale ID of that language.
locale ID | language |
1 | Korean (koKR) |
2 | French (frFR) |
3 | German (deDE) |
4 | Chinese (zhCN) |
5 | Taiwan (zhTW) |
6 | Spanish (esES) / Mexico (esMX) |
7 | Russian (ruRU) |
Type | Description | Details |
0 | CHAT_TYPE_SAY | ‘white’ text |
1 | CHAT_TYPE_YELL | ‘red’ text |
2 | CHAT_TYPE_TEXT_EMOTE | ‘brown’ small emote-text |
3 | CHAT_TYPE_BOSS_EMOTE | ‘big yellow’ emote-text displayed in the center of the screen |
4 | CHAT_TYPE_WHISPER | whisper, needs a target |
5 | CHAT_TYPE_BOSS_WHISPER | whipser, needs a target |
6 | CHAT_TYPE_ZONE_YELL | ‘red’ text, displayed to everyone in the zone |
Emote ID to play.
Description.