Home - utwente-interaction-lab/interaction-lab GitHub Wiki
Welcome to the Interaction Lab Wiki
The Interaction Lab brings together I-Tech and CreaTe students and HMI researchers to collaborate on all things that involve the use and creation of interactive technology. As part of your courses and projects you will often be working with all kinds of different facilities that fall under our lab. This Wiki is the central starting point for everything lab-related. We regularly update the Wiki and add more detailed information and documentation about using the lab's equipment and software.
Daniel Davison is the lab manager. The lab is located on the first floor of the Citadel, room H107.
General contact e-mail address: [email protected]
Your input for this Wiki is very welcome! Please contact the lab manager or create a GitHub issue if you have any questions or suggestions, or if you want to request (or contribute) specific tutorials or documentation.
Reserving equipment
The lab has a bunch of equipment available that you can use for your projects. You check the availability and make a reservation: https://utwente-interaction-lab.github.io/reservations.html. If the equipment is not listed or if you have questions or remarks please contact us: [email protected]
Reserving lab spaces
Depending on availability it is possible to reserve the lab for user studies, demos, project meetings, etc. For information you can contact [email protected]. To check the availability you can add the lab agenda to your Outlook.
Gather Town
We have a license for Gather Town, a social meeting platform. Check out the tutorials below to see if this platform is something for you:
- Getting started with Gather Town
- Hosting poster sessions in Gather Town
- Preparing poster materials for Gather Town
Robots
The lab has several robots that you can use for your projects, check out the full list here. Below are some tutorials to get you started with the most popular robots:
- Getting started with the NAO robot
- Getting started with the Pepper robot
- Getting started with the Furhat robot
Virtual Agents
Virtual agents can be a great way to add a human embodiment to your project. We have quite some experience building conversational agents. Check out the following tutorial:
Haptics
With haptics you add the modality of touch as part of your interaction. Although most implementations are custom-built (using e.g. vibration motors) we have some off-the-shelf products for you to use:
- Getting started with the Ultrahaptics
- Getting started with the Hey Bracelet
- Getting started with the bHaptics Tactosy for Arms
- Getting started with the bHaptics TactSuit X40
- Our In-House Devices for Research
- Haptics Devices at Other Departments
Virtual Reality and Augmented Reality
Many of our projects use Virtual Reality to immerse users in a 3D virtual world. The lab has a wide variety of headsets including HTC Vive, HTC Vive Pro Eye, Valve Index, HP Reverb G2, Oculus Quest (2), Microsoft Hololens (2). When using headsets during COVID, make sure you properly disinfect the headset and controllers, and use disposable paper eye masks (available in the lab). The following resources should help get you started:
- Getting started with VR
- Getting started with the Oculus Quest
- VR tutorial and collection of basic scripts and assets
Unity Assets
We have a curated collection of open source Unity game assets available to use in your projects. This includes models, textures, prefabs, scripts, scenes, etc. that have been created as part of projects and courses. Let us know if you have created your own assets that you would like to include here.
Cloud computing and DSI cluster
A large part of what we do in CreaTe and ITech is recognising and interpreting/understanding human behaviour. Doing so requires specialised AI and Machine Learning tools, as well as considerable computing power. Many cloud providers offer tools for this, often with free trials for students.
The university offers the Virtual Research Environment, which runs in the Microsoft Azure cloud. Alternatively, our students and researchers can request access to the on-campus DSI cluster, a network of high-performance servers and workstations that can be used for heavy computational tasks. Check out the following tutorials to get started:
- Working with the DSI computation cluster
- Online Machine Learning and Data Science Resources Overview
Working with electronics
When choosing the brains of projects, a lot of options are available and sometimes a combination of multiple. These brains are also called Micro Controllers (and Raspberry Pi), these controllers read the sensors, command the actuators and send the data around to other connected devices.
The Interaction Lab currently does not have the necessary equipment to work with lower-level electronics (microcontrollers, motors, sensors, etc). But often you might find yourself using them in your projects. We have compiled some tips and tricks about how to get started, where to find good resources but also where you can work and lend/buy the components necessary.
Overview of common study activities
The Interaction Lab is developing a set of starting guilds to help you in your studies. Here are the resources that have been collected so far.