Activity Info - source-chunk/chunk-picker-v2 GitHub Wiki

Activity Info

The Activity Info window is a hub for multiple important features, and is a very powerful tool to both basic users and power users alike. Although the name of the window is generic-sounding, the scope of the Activity Window covers skills, clues, quests, diaries, and more.

The window can be opened via the blue 'Activity Info' button at the top-middle of your screen. By default, the Skills tab will be shown first in most cases, although opening the window after navigating to another tab earlier will return you to that same tab.

The current collection of tabs include:

Skills tab

Quests tab

The quests tab displays all Quests and their completion status. Each quest will be colored based on its completion status: green = fully completed, yellow = partially completed, uncolored = not started. Each quest can also be clicked to open the Quest Steps window, which will show which steps of the specific quest you've completed.

If a quest is completed, and rewards choosable xp as a reward, a small "xp" button will appear at the top-right corner of the quest button. Clicking the "xp" button will open the XP Reward window, which allows you to assign/reassign the xp reward from completing the quest. The button will be yellow if the xp is currently unassigned, and white if it has already been assigned.

There is also a target icon next to every quest in this tab. When the icon is clicked, the Quest Info panel for that quest is opened.

Diaries tab

The diaries tab displays all Achievement Diaries and their completion status. Each diary area is separated from each other, as well as each tier of diary. If Fossil Island Achievements are enabled, those will also appear in this tab at the bottom. If Combat Achievements are enabled, those will also appear in this tab at the bottom.

Each tier of each diary will be colored based on its completion status: green = fully completed, yellow = partially completed, uncolored = not started. Each tier can also be clicked to open the Diary Steps window, which will show which specific steps of the specific diary tier you've completed.

If a diary tier is completed, a small "xp" button will appear at the top-right corner of the diary tier button. Clicking the "xp" button will open the XP Reward window, which allows you to assign/reassign the xp reward from claiming the diary tier. The button will be yellow if the xp is currently unassigned, and white if it has already been assigned.

Slayer tab

The slayer tab is a dual-purpose tab related to the Slayer skill. The first purpose is to Slayer Lock yourself, if you receive a task from a slayer master that you're unable to do within your unlocked chunks. The second one is a calculator that calculates which slayer tasks you're able to do from each slayer master given your currently unlocked chunks.

At the top of the tab, the text will indicate if Slayer is currently locked or not locked. If it is locked, it will also list which monster it is locked by currently.

If Slayer is not locked, there will also be a button to Lock Slayer. When it is clicked, the Slayer Locker window will open, which can be used to lock the skill.

If Slayers is locked, there will be two buttons. The first will be to Manually Unlock the skill, which will make Slayer not locked anymore. The second is a Change Locked Monster button, which, when clicked, will open the Slayer Locker window, and allow you to redefine which monster is blocking you currently.

If Slayer is locked by a specific monster, when that monster is unlocked in any way, and tasks are calculated, Slayer will automatically detect this and unlock itself.

On the lower half of the tab is the Slayer Task Calculator, which will calculate which slayer tasks you're currently able to do for each slayer master within your unlocked chunks. Note that the table will only populate with slayer masters that you have access to (this is based off of the "Receive a Slayer assignment from master XYZ in location ABC" tasks. If you have these tasks backlogged, the respective master will not appear in this table).

There are options to enter your current Combat and Slayer levels, which influence what tasks you're able to be assigned. You are also able to select if you told slayer masters to ignore your combat level when assigning tasks, as well as if you unlocked the free ability for Krystilia to assign Slayer-related monsters for her tasks.

Clicking the Calculate Doable Tasks button will populate the table below with any unlocked slayer masters and their number of doable tasks. This calculation takes into account tasks that are unassignable to you, as well as any of the options mentioned in the previous paragraph, and the weightings of all tasks. Clicking the "i" icon at the end of a row will open the Slayer Master Info window for that slayer master. This window will allow you to view all the tasks assigned by that master, colored by if the task is doable, not doable, or not assignable.

Construction tab

The construction tab is a very simple tab that only exists to lock the Mahogany Homes minigame if you're unable to do the task you've been assigned due to it being in a locked chunk. At the top of the tab, the text will indicate if the minigame is currently locked or not locked. If it is locked, it will also list which chunk it is locked by currently.

If Mahogany Homes is not locked, there will also be a button to Lock Mahogany Homes. When it is clicked, the Mahogany Homes Locker window will open, which can be used to lock the minigame.

If Mahogany Homes is locked, there will be two buttons. The first will be to Manually Unlock the minigame, which will make the minigame not locked anymore. The second is a Change Locked Chunk button, which, when clicked, will open the Mahogany Homes Locker window, and allow you to redefine which chunk is blocking you currently.

If Mahogany Homes is locked by a specific chunk, when that chunk is unlocked and tasks are calculated, Mahogany Homes will automatically detect this and unlock itself.

Clues tab

The clues tab is a tab dedicated to clue scrolls and which clue steps are doable within your unlocked chunks. The table on this tab shows a breakdown per tier of doable steps and completion chance.

The first column lists the tier of each clue. The "i" icon next to the tier, when clicked, opens the Clue Chunks window, which shows all the chunks needed for that tier of clue, and which of those you have currently unlocked.

The second column lists the number of clue steps that you're currently able to do, out of a total number of steps for that clue tier. The "i" icon next to the steps ratio, when clicked, opens the Doable Clue Steps window, which shows specifically all the steps of that tier that you're currently able to complete.

The third column lists the percentage chance that you're able to complete a clue of that tier, given you have "X" steps doable already obtained. The "X" in this case is the number in the column heading, which can be changed to modify the resulting cells in this column. Setting the number to "0" doable steps already obtained will produce the chance of being able to fully complete any given random clue that drops of that tier. Setting the number to "1" produces the chance of being able to fully complete a clue scroll given you already have a step you can do. Setting the number to "2" or higher produces the chance of being able to fully complete a clue scroll given you are juggling that many number of completable steps already.

Shooting Stars tab

The shooting stars tab is a fairly simple tab about the Shooting Stars Distraction and Diversion. The stars are split up into regions, and the tab will display how many star landing sites within each region you have access to within your unlocked chunks. This accounts for chunk sections and quests as well.