Just‐in‐time compilation - retrotruestory/M1DEV GitHub Wiki
Here's how to implement Just-In-Time (JIT) compilation for Magic-1:
.cseg
.global _init_jit
.global _compile_block
.global _execute_jit_code
// Initialize JIT compiler
_init_jit:
enter 8
push a
push b
// Setup executable memory region
ld.16 b,#JIT_CODE_BASE
ld.16 c,#JIT_CODE_SIZE
// Map pages as executable
wcpte #0x9000,(b) ; Present + Executable
pop b
pop a
leave
ret
// Compile code block
// void* compile_block(uint8_t* bytecode, uint16_t size)
_compile_block:
enter 8
push a
push b
push c
ld.16 b,12(sp) ; Load bytecode ptr
ld.16 c,14(sp) ; Load size
ld.16 a,_next_code ; Get next free code slot
.compile_loop:
ld.8 b,(b) ; Load bytecode
call _translate_op ; Translate to native code
br.eq .done ; Exit if translation failed
sub.16 c,#1 ; Decrement counter
br.ne .compile_loop ; Continue if more bytecode
.done:
st.16 _next_code,a ; Update next free slot
pop c
pop b
pop a
leave
ret
Create the JIT interface:
#ifndef JIT_H
#define JIT_H
#include <stdint.h>
// JIT memory layout
#define JIT_CODE_BASE 0x20000
#define JIT_CODE_SIZE 0x10000
#define MAX_CODE_BLOCKS 256
// Block descriptor
typedef struct {
void* code_ptr; // Pointer to compiled code
uint16_t code_size; // Size of compiled code
uint16_t entry_point; // Entry point offset
} jit_block_t;
// Function declarations
extern void init_jit(void);
extern void* compile_block(uint8_t* bytecode, uint16_t size);
extern int execute_jit_code(void* code_ptr);
extern void invalidate_block(jit_block_t* block);
#endif
Implement the JIT compiler core:
#include "jit.h"
#include "vm_memory.h"
// Translation table entry
typedef struct {
uint8_t bytecode; // Original bytecode
uint16_t native_size; // Size of native code
uint8_t* native_code; // Template for native code
} translation_t;
// Track compiled blocks
static jit_block_t blocks[MAX_CODE_BLOCKS];
static uint16_t num_blocks = 0;
static uint8_t* next_code = (uint8_t*)JIT_CODE_BASE;
// Simple translation table
static translation_t translations[] = {
// ADD instruction
{
0x01, // ADD bytecode
4, // 4 bytes native code
(uint8_t[]){
0x80, // ld.16 a,(sp)
0x81, // add.16 a,b
0x82, // st.16 (sp),a
0xC3 // ret
}
},
// More translations...
};
// Translate single bytecode instruction
static int translate_op(uint8_t bytecode, uint8_t** target) {
// Find translation
for(int i = 0; i < sizeof(translations)/sizeof(translation_t); i++) {
if(translations[i].bytecode == bytecode) {
// Copy native code template
memcpy(*target, translations[i].native_code,
translations[i].native_size);
*target += translations[i].native_size;
return 1;
}
}
return 0; // No translation found
}
// Compile bytecode block
void* compile_block(uint8_t* bytecode, uint16_t size) {
if(num_blocks >= MAX_CODE_BLOCKS) {
return NULL; // No more slots
}
uint8_t* code_start = next_code;
uint8_t* code_ptr = code_start;
// Translate each instruction
for(int i = 0; i < size; i++) {
if(!translate_op(bytecode[i], &code_ptr)) {
return NULL; // Translation failed
}
}
// Register new block
blocks[num_blocks].code_ptr = code_start;
blocks[num_blocks].code_size = code_ptr - code_start;
blocks[num_blocks].entry_point = 0;
next_code = code_ptr;
num_blocks++;
return code_start;
}
Add optimization passes:
#include "jit.h"
// Peephole optimization pass
static void peephole_optimize(uint8_t* code, uint16_t size) {
for(int i = 0; i < size-1; i++) {
// Example: combine consecutive loads/stores
if(code[i] == 0x80 && code[i+1] == 0x82) {
// Replace with single operation
code[i] = 0x84; // Combined load/store
// Remove second instruction
memmove(&code[i+1], &code[i+2], size-i-2);
size--;
i--;
}
}
}
// Register allocation pass
static void allocate_registers(uint8_t* code, uint16_t size) {
// Track register usage
uint8_t reg_map[8] = {0};
for(int i = 0; i < size; i++) {
// Analyze register usage
uint8_t reg = code[i] & 0x07;
if(reg_map[reg] == 0) {
// Allocate new register
reg_map[reg] = 1;
}
}
}
Example usage:
#include <stdio.h>
#include "jit.h"
int main() {
// Initialize JIT compiler
init_jit();
// Simple bytecode program
uint8_t program[] = {
0x01, // ADD
0x02, // MUL
0x03, // DIV
0x04 // RET
};
// Compile program
void* code = compile_block(program, sizeof(program));
if(!code) {
printf("Compilation failed\n");
return 1;
}
// Execute compiled code
int result = execute_jit_code(code);
printf("Result: %d\n", result);
return 0;
}
Update Makefile:
CC = clcc
AS = m1_as
CFLAGS = -O2
OBJECTS = jit_compiler.o jit_optimizer.o test_jit.o
test_jit: $(OBJECTS)
$(CC) $(CFLAGS) -o $@ $(OBJECTS)
%.o: %.s
$(AS) -o $@ $<
%.o: %.c
$(CC) $(CFLAGS) -c $<
clean:
rm -f test_jit *.o
Key features:
- Dynamic code generation
- Basic block translation
- Peephole optimization
- Register allocation
- Executable memory management
The JIT compiler provides:
- Fast execution of bytecode
- Runtime optimization
- Memory safety checks
- Integration with VM system
This can be extended with:
- More sophisticated optimizations
- Instruction combining
- Loop optimization
- Profiling-guided compilation