Disable Pokémon animation on Birch's intro Pokémon - pret/pokeemerald GitHub Wiki
If, for consistency's sake, you also want to disable the animation on Prof. Birch's intro Pokémon, luckily this one couldn't be easier.
Just open up src/main_menu.c and go to the function Task_NewGameBirchSpeechSub_WaitForLotad.
Then change if (sprite->callback != SpriteCallbackDummy) to if (sprite->callback == SpriteCallbackDummy)!
If you missed that, you're literally just changing != to ==.