T_MSCLoader_LoadAssets - piotrulos/MSCModLoader GitHub Wiki
Class for Loading custom assets from Assets folder
Namespace: MSCLoader
Assembly: MSCLoader (in MSCLoader.dll) Version: 1.3.3.356
C#
public static class LoadAssetsView Source
| Inheritance | Object → LoadAssets |
| LoadBundle(Byte[]) | Loads assetbundle from Resources |
| LoadBundle(String) | Loads assetbundle from Embedded Resources |
| LoadBundle(Mod, String) | Loads assetbundle from Assets folder |
| LoadOBJ | Load (*.obj) file from mod assets folder and return as GameObject Obsolete |
| LoadOBJMesh | Load (*.obj) file from mod assets folder and return as Mesh Obsolete |
| LoadTexture | Load texture (*.dds, *.jpg, *.png, *.tga) from mod assets folder |
| MakeGameObjectPickable | Make GameObject Pickable, make sure your GameObject has Rigidbody and colliders attached. |