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title: Hitoshi Matsubara
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Hitoshi Matsubara [1] Hitoshi Matsubara,
a Japanese computer scientist, professor at and vice chairman of Future University Hakodate. His research interests include game playing with focus on Shogi, pattern recognition, Robotics, and Robot Soccer.
Selected Publications
[2]
1994 ...
- Hitoshi Matsubara, Barney Pell (1994). Applying metagamer to Shogi. 1st Game Programming Workshop in Kanagawa, Japan ยป Metagamer
- Hitoshi Matsubara, Hiroyuki Iida, Jos Uiterwijk (1996). A Shogi-Computer Test Set. ACM Conference on Computer Science
- M. Hirose, Hitoshi Matsubara, T. Itoh (1997). The Composition of Tsume-Shogi Problems. Advances in Computer Chess 8
- Hitoshi Matsubara, Hiroyuki Iida, Reijer Grimbergen (1997). Chess, Shogi, Go, natural developments in game research. pdf
- Ian Frank, David Basin, Hitoshi Matsubara (1997). Payoff-reduction Minimaxing. Fourth Game Programming Workshop
- Ian Frank, David Basin, Hitoshi Matsubara (1998). Monte-Carlo Sampling in Games with Imperfect Information: Empirical Investigation and Analysis. Research report of the Complex Games Lab, Ibaraki, Japan, pdf
- Hitoshi Matsubara, Steven Walczak, Reijer Grimbergen (1998). Analysis of important patterns in Shogi. The 15 th Annual Meeting of the Japanese Cognitive Science Society, (Nagoya, Japan), 136-137. (in Japanese/Kanji)
2000 ...
- Reijer Grimbergen, Hitoshi Matsubara (2001). Plausible Move Generation in Two-Player Complete Information Games Using Static Evaluation. Transactions of the Japanese Society for Artificial Intelligence, Vol.16, pp. 55-62. pdf
- Takeshi Ito, Hitoshi Matsubara, Reijer Grimbergen (2005). Chunking in Shogi: New Findings. Advances in Computer Games 11
- Kosuke Tosaka, Asuka Takeuchi, Shunsuke Soeda, Hitoshi Matsubara (2007). Extracting Important Features by Analyzing Game Records in Shogi. CGW 2007
- Luca Iocchi, Hitoshi Matsubara, Alfredo Weitzenfeld, Changjiu Zhou (Eds.) (2009). RoboCup 2008: Robot Soccer World Cup XII. [papers from the 12th annual RoboCup International Symposium, Suzhou, China, July 15-18, 2008]
2010 ...
- Nagisa Munekata, Teruhisa Nakamura, Rei Tanaka, Yusuke Domon, Fumihiko Nakamura, Hitoshi Matsubara (2010). A Biofeedback Game with Physical Actions. ICEC 2010: 381-388
External Links
- World of Artificial Intelligence Shogi showed us | No Maps
- An AI Written Novel Has Passed Literary Prize Screening
- AI TOKYO LAB & Co. Our Team