Include PBR (PhysicalMaterial and related concepts) in the official X3D specification - michaliskambi/x3d-tests GitHub Wiki
This page has been split into chapters:
- What is PBR and why do we want it in X3D?
- How to add PBR to X3D?
- Specification changes, to include PBR and related features
- X3D version 4: New features of materials, lights and textures -- This is the result of all this work. I made a X3Dv4 pull request with a number of new features summarized here.