Commands - mdsimmo/bomberman GitHub Wiki
bm create <game> -[g|w|t|s]
Creates a new game named game
. One of the flags must be used to specify how to build the arena
Flags:
-
-w
: Create an arena using the current World Edit wand selection. -
-s=<file>
: Use a schematic saved by World Edit -
-g:<game>
: Copy an existing game -
-t:<name>
: copy a game in the templates folder
plugins/Bomberman/games/templates/
.
WorldEdit schematics are saved in plugins/WorldEdit/schematics/
Also see Schematics for arena requirements.
bm delete <game>
Deletes a game permanently. Cannot be undone.
bm undo <game>
Deletes a game permanently and reverts the world to before the schematic was built. Cannot be undone.
The state of the world pre-building is only kept on the server for 10 minutes, after which, the command will no longer be usable.
The command only stores games that were built using a schematic file (i.e. will not work with games built using a wand)
bm start <game> [-d=<delay>]
Starts a game
Flags:
- -d: set the count down delay time in seconds
bm stop <game>
Stops a game running. Kicks all players out. This will normally happen once all players have died.
bm join <game>
Teleports the player into a spawn point. The contents of the player inventory will be restored when they leave.
Flags:
-
-t=<target>
: Applies the command to the specified target. All target selectors are supported. E.g:/bm join @p[distance=..10]
. Requires additional permission ofbomberman.join.remote
which, by default, is given only to ops.
bm leave
Leave the currently joined game. Returns the spawn inventory to the player.
Flags:
-
-t=<target>
: Applies the command to the specified target. All target selectors are supported. E.g:/bm join @p[distance=..10]
. Requires additional permission ofbomberman.leave.remote
which, by default, is given only to ops.
bm list
Lists all games.
bm info <game>
Displays information about the game.
bm configure <game>
Opens a interface that allows editing of all game settings.
bm reload <game>
Reloads the games configuration file from disk. Also stops the game (if running) and rebuilds the arena.