Schematics - mdsimmo/bomberman GitHub Wiki
A schematic is a copy of a structure. Bomberman schematics are the exact same as WorldEdit schematics.
Every game is defined by one Schematic. Whenever a game is stopped, the entire schematic is rebuilt. As such, it is recommended to not build your Bomberman schematics too big or else it might cause lag.
Bomberman ships with one built in schematic called "purple" (more might be added latter). To use the default schematic, run /bm create <game> -t=purple
Bomberman schematics can be created in one of two ways:
- Select a region with the wooden axe and run
/bm create <game> -w
- Use WorldEdit to save a schematic. Then load the schematic using
/bm create <game> -s=<schema>
[spawn]
written on it (including the braces)
When the game is built, all spawn points will automatically be encased in glass. Do NOT include the glass cages in the schematic.
Bomberman template schematics are located in plugins/Bomberman/games/templates
Schematics created/loaded using /bm create <game> -s=...
are located in plugins/WorldEdit/schematics