Overload_Rhino_Geometry_Collections_MeshTextureCoordinateList_SetTextureCoordinate - mcneel/rhinocommon-api-docs GitHub Wiki

MeshTextureCoordinateList.SetTextureCoordinate Method

Overload List

 

Name Description
Public method SetTextureCoordinate(Int32, Point2f) Sets or adds a texture coordinate to the Texture Coordinate List. If [index] is less than [Count], the existing coordinate at [index] will be modified.

If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.

If [index] is larger than [Count], the function will return false.

Public method SetTextureCoordinate(Int32, Point3f) Sets or adds a texture coordinate to the Texture Coordinate List. If [index] is less than [Count], the existing coordinate at [index] will be modified.

If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.

If [index] is larger than [Count], the function will return false.

Public method SetTextureCoordinate(Int32, Double, Double) Sets or adds a texture coordinate to the Texture Coordinate List. If [index] is less than [Count], the existing coordinate at [index] will be modified.

If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.

If [index] is larger than [Count], the function will return false.

Public method SetTextureCoordinate(Int32, Single, Single) Sets or adds a texture coordinate to the Texture Coordinate List. If [index] is less than [Count], the existing coordinate at [index] will be modified.

If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.

If [index] is larger than [Count], the function will return false.

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See Also

Reference

MeshTextureCoordinateList Class
Rhino.Geometry.Collections Namespace

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