Methods_T_Rhino_Geometry_Collections_MeshFaceList - mcneel/rhinocommon-api-docs GitHub Wiki
The MeshFaceList type exposes the following members.
Name | Description | |
---|---|---|
![]() |
AddFace(MeshFace) | Appends a new mesh face to the end of the mesh face list. |
![]() |
AddFace(Int32, Int32, Int32) | Appends a new triangular face to the end of the mesh face list. |
![]() ![]() |
AddFace(Int32, Int32, Int32, Int32) | Appends a new quadragular face to the end of the mesh face list. |
![]() |
AddFaces | Appends a list of faces to the end of the mesh face list. |
![]() |
AdjacentFaces | Gets all faces that share a topological edge with a given face. |
![]() |
Clear | Clears the Face list on the mesh. |
![]() |
ConvertNonPlanarQuadsToTriangles | Splits non-planar quads into two triangles based on given params. |
![]() |
ConvertQuadsToTriangles | Splits all quads along the short diagonal. |
![]() |
ConvertTrianglesToQuads | Joins adjacent triangles into quads if the resulting quad is 'nice'. |
![]() |
CullDegenerateFaces |
Attempts to removes degenerate faces from the mesh.
Degenerate faces are faces that contains such a combination of indices, that their final shape collapsed in a line or point.
Before returning, this method also attempts to repair faces by juggling vertex indices. |
![]() |
DeleteFaces | Removes a collection of faces from the mesh without affecting the remaining geometry. |
![]() |
Destroy | Releases all memory allocated to store faces. The list capacity will be 0 after this call. Subsequent calls can add new items. |
![]() |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() |
GetConnectedFaces | Find all connected face indices where adjacent face normals meet the criteria of angleRadians and greaterThanAngle |
![]() |
GetConnectedFacesToEdges | Uses startFaceIndex and finds all connected face indexes up to unwelded or naked edges. If treatNonmanifoldLikeUnwelded is true then non-manifold edges will be considered as unwelded or naked |
![]() |
GetEnumerator | Gets an enumerator that yields all faces in this collection. |
![]() |
GetFace | Returns the mesh face at the given index. |
![]() |
GetFaceAspectRatio | Returns the mesh face at the given index. |
![]() |
GetFaceBoundingBox | Gets the bounding box of a face. |
![]() |
GetFaceCenter |
Gets the center point of a face.
For a triangular face, this is the centroid or barycenter.
For a quad, this is the avarage of four coner points. |
![]() |
GetFaceVertices | Gets the 3D location of the vertices forming a face. |
![]() |
GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() |
GetTopologicalVertices | Gets the topology vertex indices of a face. |
![]() |
GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() |
HasNakedEdges | Returns true if at least one of the face edges are not topologically connected to any other faces. |
![]() |
Insert | Inserts a mesh face at a defined index in this list. |
![]() |
IsHidden | Gets a value indicating whether a face is hidden. A face is hidden if, and only if, at least one of its vertices is hidden. |
![]() |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() |
RemoveAt | Removes a face from the mesh. |
![]() |
SetFace(Int32, MeshFace) | Sets a face at a specific index of the mesh. |
![]() |
SetFace(Int32, Int32, Int32, Int32) | Sets a triangular face at a specific index of the mesh. |
![]() |
SetFace(Int32, Int32, Int32, Int32, Int32) | Sets a quadrangular face at a specific index of the mesh. |
![]() |
ToIntArray | Copies all of the faces to a linear array of indices. |
![]() |
ToString | Returns a string that represents the current object. (Inherited from Object.) |