Issues.00055 - lordmundi/wikidoctest GitHub Wiki

00055: AC3D Loader Doesn't Load Backplate Model (attached) Properly

« 00054 | Issues | 00056 »

Summary: AC3D Loader Doesn't Load Backplate Model (attached) Properly

Created: 2007–08–29 15:16

Status: Not an Issue

Category: Bug

From: vetter

Version: 1.1

Released_In:

Description:
Scott Mermelstein reported this. I believe the problem is that he is using polygons to mask.

Here is the model: Attach:backplate.ac

Here is Scott's comment: I was asked by some of the rendezvous guys to make a new docking target, since they didn't like the nice, efficient bitmapped one you guys provided. I made one. It looks great in AC3d. But when I load it in to DOUG, some of the vertices have been deleted, which wreaks havoc on the target. Any advice/suggestions? I think it may have something to do with the fact that the target only has a thickness of 0.1 (and the polygons I "painted" on it have a thickness of 0.11).


Comments

Evelyn documented this and explained the problem with the model.

Evelyn commented: For future problems encountering model building here are some things (tricks) to remember:

  1. Always look at the normal's. When I loaded the original file the normal's were pointing different directions.
  2. Many times it is necessary to triangulate a surface to project the correct shade when in DOUG or EDGE.
  3. Make sure surfaces are not "so close" that when loaded in EDGE it will render with a "flickering effect".

« 00054 | Issues | 00056 »

Associated Commits