WPlayer - lnx00/Lmaobox-Library GitHub Wiki
lnxLib.TF2.WPlayer
Wrapper for the player entity. Inherits from WEntity.
Functions
.FromEntity(entity)
Creates a WPlayer from a given native Entity. The entity needs to be a player!.GetLocal()
Returns a WPlayer of the local player ornil
if it doesn't exist.
Methods
:IsOnGround()
Returns whether the player is on the ground.:GetActiveWeapon()
Returns the active weapon as a WWeapon.:GetObserverMode()
Returns the spectator mode of the player (first person, third person, etc.).:GetObserverTarget()
Returns the spactated target as a WPlayer.:GetNextAttack()
Returns the time when the player can attack again.:GetHitboxPos(hitboxID)
Returns the position of the hitbox as a Vector3.:GetViewOffset()
Returns the view offset of the player.:GetEyePos()
Returns position of the players view as Vector3.:GetEyeAngles()
Returns the eye angles of the player as EulerAngles.:GetViewPos()
Returns the position the player is looking at.