Enemies Parties - jjppof/goldensun_html5 GitHub Wiki
Database file for enemies parties. See an example. This json file is an array of objects, each object corresponds to a party.
Properties
key_name
[string]
: party unique key_name.name
[string]
: the party name.can_escape
[boolean]
: whether it can escape or not.weight
[number]
: a weight to be considered when randomly choosing a party to start a random battle. The greater this value, the bigger is the chance to have this party chosen. Optional property. Default value is 1.active_storage_key
[string]
: key name of a storage value. If this storage value is false, this party will never be picked by random battles.djinn
[string]
: set this property with a djinni key name if this party represents a djinni that can be found on the world map. After winning this djinni, an animation to retrieve it will start. Use this property in conjunction withactive_storage_key
.members
[array]
: the members of the party.key
[string]
: the enemy key name.min
[number]
: the min number of this enemy in the party.max
[number]
: the max number of this enemy in the party.hue_angle
[number]
: the hue shift angle for this member. Values between 0 and 6.28 (2 * PI). Optional property. Default value is 0.