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Level 13 commander of the town guard
- Hit dice: 10
- Move: 10"
- Armor class: 10
- Magic cancellation: 0 (0%)
- Magic resistance: 15%
- Alignment: Chaotic
- Size: Medium-sized
- Number of attacks: 2
- By weapon, physical 3d4
- By weapon, physical 3d4
Attribute scores
St:18/76 Dx:14 Co:18 In:9 Wi:10 Ch:11
Innate abilities
(None)
Classifications
- Humanoid
- Carnivore
- Herbivore
- Human
- Speaking
- Knight
Notable
- Does not eschew cursed items
- Zombifiable and mummifiable corpse
Corpse properties
- Zombifiable
- Mummifiable
Picture