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Level 13 commander of the town guard

  • Hit dice: 10
  • Move: 10"
  • Armor class: 10
  • Magic cancellation: 0 (0%)
  • Magic resistance: 15%
  • Alignment: Chaotic
  • Size: Medium-sized
  • Number of attacks: 2
  1. By weapon, physical 3d4
  2. By weapon, physical 3d4

Attribute scores

St:18/76 Dx:14 Co:18 In:9 Wi:10 Ch:11

Innate abilities

(None)

Classifications

  1. Humanoid
  2. Carnivore
  3. Herbivore
  4. Human
  5. Speaking
  6. Knight

Notable

  1. Does not eschew cursed items
  2. Zombifiable and mummifiable corpse

Corpse properties

  1. Zombifiable
  2. Mummifiable

Picture

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