Exceptional, Elite, Celestial, Primordial, and Infernal Weapons - hyvanmielenpelit/GnollHack GitHub Wiki
In GnollHack, a weapon can have a quality modifier. The quality modifier increases the weapon's base damage.
- Exceptional weapons deal 2x base damage
- Elite weapons deal 3x base damage
- Celestial/Primordial/Infernal weapons deal 4x base damage but can be used only by lawful/neutral/chaotic beings, respectively.
For example, a normal long sword deals 1d8 damage to small creatures and 1d12 to large creatures, while an exceptional long sword deals 2d8 damage to small creatures and 2d12 to large creatures.
Items with Weapon Quality Modifiers
Most items that can be used as weapons in combat can have weapon quality modifiers. These are:
- Melee weapons
- Ranged weapons, including launchers, such as bows
- Thrown weapons
- Ammunition
- Polearms
- Spiked shields
- Spiked gauntlets
- Magical gauntlets, such as gauntlets of ogre power
- Spiked boots
- Kicking boots