Conditions - hyvanmielenpelit/GnollHack GitHub Wiki
General Conditions
Blind
Symbol
Effect
The character cannot see, except via blind telepathy.
Cancelled
Symbol
Effect
The character cannot cast spells or use wands.
Confused
Symbol
Effect
The character may move in a random direction. The character will also miscast spells and misread scrolls.
Deaf
Symbol
Effect
The character cannot hear. Sounds dependent on hearing will stop playing as long as the character is deaf.
Fear
Symbol
Effect (Monsters Only)
The monster will flee.
Flying
Symbol
Effect
The character flies but can also access items on the ground, opposite to levitation.
Food Poisoning
Symbol
Effect
The character will die in 10–19 turns.
Grabbed
Symbol
Effect
The character cannot move away from the grabbing monster. An attempt to do so wastes a turn.
Hallucinating
Symbol
Effect
The character sees things as random monsters and items.
Levitating
Symbol
Effect
The character levitates in the air and cannot reach ground. Firing a missile weapon will make the character to move in the opposite direction.
Lycanthropy
Symbol
Effect
The character is infected with lycanthropy, making him or her into a were-animal, which turns into the animal form at random times. In the wereform, the character can summon animals of the same kind for help.
Mummy Rot
Symbol
Effect
The character is infected with mummy rot, which prevents the character from healing and reduces his or her constitution and charisma over time.
Paralyzed
Symbol
Effect
The character cannot move or act.
Riding
Symbol
Effect
The character is riding on a steed, effectively moving at the speed of the steed.
Sleeping
Symbol
Effect
The character is asleep, not being able to move or act.
Sliming
Symbol
Effect
The character will turn into a green slime in nine turns. This will effectively kill the character and end the game. It's not a polymorph form.
Slowed
Symbol
Effect
The character's speed is reduced by 1/3.
Stoning
Symbol
Effect
The character will turned into stone in 1 turn.
Strangulation
Symbol
Effect
The character will die in 6 turns, unless you are in a non-breathing polymorph form.
Stun
Symbol
Effect
The character can't move or act straight. If he or she tries to move or do something requiring a direction, a random direction will be chosen for the action.
Suffocating
Symbol
Effect
The character will die in 6 turns.
Terminal Illness
Symbol
Effect
The character will die in 10–19 turns.
Encumbrance
Burdened
Symbol
Effect
The character moves at 3/4 speed.
Stressed
Symbol
Effect
The character will move at 1/2 speed.
Strained
Symbol
Effect
The character will move at 1/4 speed.
Overtaxed
Symbol
Effect
The character will move at 1/8 speed.
Overloaded
Symbol
Effect
The character cannot move.
Hunger Statuses
Hungry
Symbol
Effect
No effect.
Weak
Symbol
Effect
The character's strength is decreased.
Fainting
Symbol
Effect
The character has a chance of temporary paralysis.
Satiated
Symbol
Effect
No effect.