Boots - hyvanmielenpelit/GnollHack GitHub Wiki
Simple Boots
- Low boots
- Iron shoes
- Leather sandals
- Cotton slippers
- High boots
Semi-Magical Boots
- Elven boots — Grants stealth
Magical Boots
- Speed boots — Grants very fast speed
- Galadhrim boots
- Water walking boots — Grants water walking
- Kicking boots
- Jumping boots — Grants jumping
- Fumble boots — Grants fumbling
- Levitation boots — Grants levitation
Weapon-Boots
Armor Quality
All boots can be exceptional, elite, or celestial/primordial/infernal.
- Exceptional: -2 AC
- Elite: -4 AC, +1 MC
- Celestial/Primordial/Infernal: -6 AC, +2 MC, but can be used only by lawful/neutral/chaotic beings.
In kicking, the armor quality also multiplies the base damage:
- Exceptional: Double base damage
- Elite: Triple base damage
- Celestial/Primordial/Infernal: Quadruple base damage, but can be used only by lawful/neutral/chaotic beings.
Notes
Boots cannot be mythic or legendary.