Rendering - hpgDesigns/hpgdesigns-dev.io GitHub Wiki
This article is an overview of rendering graphics in ENIGMA. Color is used when drawing everything. FOr an in depth overview of the graphics pipeline please see Graphics systems.
Choosing Your Graphics System
- OpenGL is the standard system used for maximum compatibility, but lacks performance and quality
- OpenGL3 makes full use of the OpenGL V3 rendering techniques and provides exponential performance and quality improvements, but may not always be compatible with the hardware it runs on.
- OpenGLES is for mobile and other embedded systems