D3d_set_projection_perspective - hpgDesigns/hpgdesigns-dev.io GitHub Wiki
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Notation
Description
Sets the use of a 3D perspective projection for subsequent draw calls. The purpose of it is to use a regular perspective projection set with d3d_set_projection but uses parameters similar to d3d_set_projection_ortho. Using a perspective projection means that objects get smaller the farther from the camera they are.
Parameters
- x (x, y) are used to define the upper-left corner of the projection using a 2D screen coordinate
- y
- w width of the projection
- h height of the projection
- angle angle of the projection, used for rotation
Return Values
No values are returned from the function.
Example Call
d3d_set_projection_perspective();