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Unity 3D ゲーム制作
- 第3ターム
- 3rd term 1st week - シーンにオブジェクトを配置する/3D Game Kit Lite を使う
- 3rd term 2nd week - Rigidbody によるキャラクターの操作/Mecanim (Animator Controller)
- 3rd term 3rd week - 接地判定 (Physics.Linecast())/static/Character Controller
- 3rd term 4th week - マテリアル/テクスチャ/Skybox/Raycast
- 3rd term 5th week - ナビゲーション システム
- 3rd term 6th week - カメラに合わせた方向に移動する/アニメーションイベント/Particle System/武器を持たせる
- 3rd term extra - 上記の機能を組み合わせたデモゲーム
- 第4ターム
- 4th term 1st week - Particle System
- 4th term 2nd week - uGUI
- 4th term 3rd week - ProBuilder
- 4th term 4th week - Timeline
- 4th term 5th week - Post Processing Stack
- 4th term 6th week - 審査会に向けて