Levelling - dredmor-com/dungeons-of-dredmor GitHub Wiki

The skill you choose upon leveling up determines your character's stat growth. Something to keep in mind when modding skils is which stat base your skill is going to work off of.

Each level, a Warrior skill grants:

burliness2 sagacity1 nimbleness1 caddishness2 savvy1 stubborness2

hp4 mana2 melee power0.66 block0.66 dodge0.5 edr0.33 counter0.49 crit1 sneakiness1.5 magic power0.5 haywire0.5 magic resist1

13.14 stat points

Each level, a Rogue skill grants:

burliness1 sagacity1 nimbleness2 caddishness2 savvy2 stubborness1

hp3 mana2 melee power0.33 block0.33 dodge1 edr0.66 counter0.66 crit1 sneakiness3 magic power0.5 haywire1 magic resist0.5

13.98 stat points

Each level, a Wizard skill grants:

burliness1 sagacity2 nimbleness1 caddishness1 savvy2 stubborness2

hp2 mana3 melee power0.33 block0.49 dodge0.5 edr0.33 counter0.33 crit0.5 sneakiness3 magic power1 haywire1 magic resist1

14.48 stat points

Secondary Stats include the adjustments given by the primary stat increases.

See Also:

Skill System Reference

Statistics