dos s0009 labelUpdate - cwtickle/danoniplus-docs GitHub Wiki
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< Results data | Label text and message | Definition of custom key types >
-> Priority chart settings if specified : None
- You can define settings to override g_lblNameObj in danoni_constants.js. For the property you want to override, specify the value you want to apply. You can add as many as you wish to change. This setting is also available for custom js and skin js.
* From v24 onward, specify by language (Ja: Japanese, En: English). If not specified, the default value is applied.
g_presetObj.lblName = {
Ja: {
settings: `ăȘăă·ă§ăł`,
},
En: {
settings: `Options`,
}
};
List of properties defined in g_lblNameObj
- You can override the properties defined here with
g_presetObj.lblName
.
* The following is an example. See g_lblNameObj (g_lang_lblNameObj) for details.
g_lang_lblNameObj.En = {
dancing: `DANCING`,
star: `â`,
onigiri: `ONIGIRI`,
settings: `SETTINGS`,
display: `DISPLAY`,
key: `KEY`,
config: `CONFIG`,
result: `RESULT`,
b_back: `Back`,
b_keyConfig: `KeyConfig`,
b_play: `PLAY!`,
b_reset: `Reset`,
b_settings: `To Settings`,
b_copy: `CopyResult`,
b_tweet: `Tweet`,
b_gitter: `Gitter`,
b_retry: `Retry`,
Difficulty: `Difficulty`,
Speed: `Speed`,
Motion: `Motion`,
Scroll: `Scroll`,
Reverse: `Reverse`,
Shuffle: `Shuffle`,
AutoPlay: `AutoPlay`,
Gauge: `Gauge`,
Adjustment: `Adjustment`,
Fadein: `Fadein`,
Volume: `Volume`,
d_StepZone: `StepZone`,
d_Judgment: `Judgment`,
d_FastSlow: `FastSlow`,
d_LifeGauge: `LifeGauge`,
d_Score: `Score`,
d_MusicInfo: `MusicInfo`,
d_FilterLine: `FilterLine`,
d_Speed: `Speed`,
d_Color: `Color`,
d_Lyrics: `Lyrics`,
d_Background: `Background`,
d_ArrowEffect: `ArrowEffect`,
d_Special: `Special`,
Appearance: `Appearance`,
Opacity: `Opacity`,
ConfigType: `ConfigType`,
ColorType: `ColorType`,
KeyPattern: `KeyPattern`,
j_ii: ":D Perfect!!",
j_shakin: ":) Great!",
j_matari: ":| Good",
j_shobon: ":( Bad",
j_uwan: ":_( Miss...",
j_kita: ":) O.K.",
j_iknai: ":( N.G.",
j_maxCombo: `MaxCombo`,
j_fmaxCombo: `FreezeCombo`,
j_score: `Score`,
j_fast: `Fast`,
j_slow: `Slow`,
allPerfect: `All Perfect!!`,
perfect: `Perfect!!`,
fullCombo: `FullCombo!`,
cleared: `CLEARED!`,
failed: `FAILED...`,
};
-> Priority chart settings if specified : None
-
g_lblNameObj / g_lang_lblNameObj, set by screen whether properties whose property name begins with
u_
are to be replaced by the set value. - The default is
true
for all of them to be rewritten with the set value. If set tofalse
, they will not be rewritten. - Properties that do not start with
u_
are replaced unconditionally. Properties starting withu_
are used for items that are set across screens and you want to leave them as they are depending on the screen.
g_presetObj.lblRenames = {
option: true,
settingsDisplay: true,
keyConfig: true,
main: true,
result: true,
};
- The main example is the name of a setting on the configuration screen. See also g_lblNameObj.
{
'u_Cross': `Cross`,
'u_Split': `Split`,
'u_Alternate': `Alternate`,
'u_Twist': `Twist`,
'u_Asymmetry': `Asymmetry`,
'u_Flat': `Flat`,
'u_R-': `R-`,
'u_Reverse': `Reverse`,
}
Version | Change details |
---|---|
v26.3.1 | << Variable name change >> ă- g_local_lblNameObj -> g_presetObj.lblName ă- g_local_msgObj -> g_presetObj.msg ă- g_lblRenames -> g_presetObj.lblRenames |
v20.3.1 | - Implementation of setting whether or not setting names can be overwritten (g_lblRenames). |
v19.3.0 | - Label text, on-mouse text, and confirmation message definition settings (g_local_lblNameObj, g_local_msgObj) are implemented. |
< Results data | Label text and message | Definition of custom key types >