Macros - coldrockgames/gml-raptor GitHub Wiki
Raptor makes heavy use of the #macro functionality in GameMaker.
There are several groups of macros available, which will help you speed up your development, as they take away many of the ever-repeating calculations, that are needed in almost every game.
Raptor offers these macro groups:
| Group | Contents |
|---|---|
| [Global #macros]]](/coldrockgames/gml-raptor/wiki/Defines-global-values,-like-[[Controllers), StateMachines and Animations | |
| Self and View #macros | Everything on screen, like Cameras, Viewports, SELF dimensions and edges |
| Utility and Helper #macros | Common helpers that fit nowhere else |
| [Configurations (Default, release, beta)]]](/coldrockgames/gml-raptor/wiki/Configure-the-Debug-mode-and-the-[[Logger) |