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Array: Directed node icon   Array: Directed (node)

Lattice array along two basis vectors; Vector 1/2 as a segment (a->b) or a point tip + Base point (tip - base); for sheared / oblique / hex lattices; Deskew (0/1/2) keeps it from leaning.

Array: Directed effect: an L-shape tiled along two direction vectors (Vector 1 and Vector 2) into a sheared grid.

Array: Directed node diagram

Category: Transform | Add menu: Transform > Array: Directed

Inputs

  • Geometry (any): the shape to tile across the lattice.
  • Count X (number): number of steps along Vector 1.
  • Count Y (number): number of steps along Vector 2.
  • Deskew (pulldown): keeps the block rectangular despite sheared vectors: 0 off, 1 straightens Vector 1 across columns, 2 straightens Vector 2 across rows. Shown as a pulldown when unwired.
  • Vector 1 (any): the first basis step; a segment (a->b), or a point tip paired with Base.
  • Vector 2 (any): the second basis step; a segment (a->b), or a point tip paired with Base.
  • Base (point): the point a Vector given as a tip is measured from (tip - base).
  • Center (on/off): off (default) grows the lattice in one direction from Base; on centers it on Base.
  • Weld (on/off): fuse touching copies into merged regions.
  • Weld Tol (number): the distance tolerance for welding, in mm.

Outputs

  • Geometry (any): the lattice of copies as a list, each cell its own group.

Vector 1 & Vector 2 - a segment, or a point + Base

Each basis vector is typed any and can be given two geometry-native ways:

  • A segment: its a->b displacement is the vector (direction and length built in).
  • A point, paired with the node's Base point: the vector is tip - base. A point on its own is a location, not a vector, so without a Base point it produces nothing (there is no from-origin guess).

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