Getting Started꞉ Item Labels and Icons - aestheticinteractive/Hover-UI-Kit GitHub Wiki
On this page, you'll learn how to customize the default item renderer's labels and icons by changing its colors and materials.
Instructions
:camera: Modifying the default item renderer's labels and icons
- Complete the Scene Setup step.
- Add an item to your scene. See the Checkbox Item or Slider Item instructions for assistance.
- Find the
Textcomponent of the renderer's Label object.- Set "Font Size" to control the size of the text. This can also affect the size of the icon.
- Set "Color" to control the color of the text.
- Find the
RawImagecomponent of the renderer's IconOuter or IconInner objects.- Set "Color" to control the color of the icon.
- Set the "Material" to change the icon graphic. For the default item renderer, the material's texture must follow the conventions of the
StandardIconsTexturetexture.
Related Assets
This tutorial uses the GettingStarted-Customize-ItemCanvas scene, from the "HoverDemos" folder. In the animation, the ScanlineIconsMaterial uses the ScanlineIconsTexture texture.