Building Base Walls - UQdeco2800/2022-studio-3 GitHub Wiki

Creating walls for the game proved to be very difficult, as the dimensions and perspective of the walls must be very accurate or they will not look right to the player.

I started with an initial long gate as a draft but then realised that it was too long and was not textured enough -

GateV1

From there I shortened the gate and added bricks and highlights to improve the aesthetic -

GateV2

For my final draft, I added the physical gate that would open and close and made adjustments to the gate's dimensions as it was not lined perfectly with the tiles so it did not look right in the game. I also made variations by horizontally flipping all the gate images so that they could be used on the other side of the base -

GateV3_Left1 GateV3_Left2 GateV3_Left3 GateV3_Left4 GateV3_Left5 GateV3_Left6 GateV3_Left7

GateV3_Pillar GateV3_Segment GateV3_WallSegment GateV3_Front