Particle effect - UQdeco2800/2021-ext-studio-2 GitHub Wiki

Particle effect


Particle special effects are used to show the additional attack effects of various obstacles, enemies or characters.It can make the player know clearly that they have triggered something.


Particle effect:


Design ideas:

The idea of adding particle effects comes from the same type of pixel game such as ‘Dead cells’

The design concept of the character attack: The character launches a fire-like attack object, which is designed to simulate the ashes that should be generated at the tail when the flame burns.

The particle effect design idea of the missile is the smoke that is caused when the character attacks and collides with the missile.

The particle effect design idea of meteorites is the dust generated when the stone is broken. And in order to match the dust generated when stones of different sizes are broken, we have designed different particle effects for each of the three sizes of stones.

The special effects of the monkey particles refer to the special effects in the video game, and create a fire-breathing effect, and the color is a reference to hellfire.

The idea of particle special effects for the two plants comes from the magic and character skills in video games.

The particle effect of the portal refers to the energy diffusion in video games. When the high-energy portal is rotated and opened, high-energy particles will diffuse outward.