Obstacles Gameplay - UQdeco2800/2021-ext-studio-2 GitHub Wiki
Obstacles
Obstacles are objects that hinder the character on the way forward, and it interferes with the victory of the character in many ways.
Simple Random Obstacles
Simple obstacles are randomly generated in the road. When the character encounters obstacles, the health will be reduced and characters may be bounced back or slow down. It will not affect the other aspects of the character's attributes. After the character hits an obstacle, the obstacle will disappear. The character needs to bypass or jump over obstacles to maintain a healthy level.
Static obstacle
- Alien Plants
- Attack: 20
- Trigger bounce
- Variation thorns
- Attack: 10
- Slow down
Dynamic obstacles
-
Big meteorite
- Attack: 5
-
Middle meteorite
- Attack: 3
-
Small meteorite
- Attack: 1
Enemies
- Flying monkey
- Attack: 0
- Release the face-hugger when the character is 4 units away
- Face-hugger
- Attack: 10
- Follow the character some distance
Spaceship Boss
Missile attacks in the game are divided into two levels of difficulty.
- Easy mode: only launch one missile at a time
- Hard mode: launch two missiles at a time.
- Attack time:20s
- One missile attack:5
At the beginning of each mode, the transmission frequency is slower, and then the transmission frequency increases. Both modes last for 10s each. Each of the two modes lasts for 10s. When the character attacks through the spaceship, a new map portal appears.
Use of Monster Manual
The monster manual is locked by default, and players need to unlock it through the game. When the player encounters a related monster, the related information of the monster will be unlocked. The unlocked monster manual can see the attack power and health value. Players can click on the monster’s picture to view the details. The monster’s introduction and related attributes are recorded in the detail.