Hunger and Thirst - UQdeco2800/2021-ext-studio-2 GitHub Wiki

Hunger and Thirst Design

The character state will have a hunger value and a thirst value, and their upper limit value unit is 4. They will decrease over time, and the unit of decrease is 1 each time. When these two values are 0, the character state will be shown as a low hunger state and a low thirst state. They need to increase the value unit by picking up water and food items on the map.

Implemented in the game

game srceen

Hunger and Thisrt Part

Thirst

Player loses 2 health per second when thirst(no water)

Hungry

Player increse 2 health per second when hunger (no food)

hunger and thirst icon display

[thirst icon]

[hunger icon]