Maps Level 1 - UQcsse3200/2026-studio-1 GitHub Wiki

Level 1: Out of the Underworld

Level 1 is divided into two connected sub-levels:

Sub-level Bounds Theme Ambient Lighting
Dungeon Rows 0-31 Ancient limestone catacombs, ladders, platforms, traps and vaults ambient_dark (0.35)
Nether Rows 32-63 Open volcanic underworld cavern with lava rivers and terraces ambient_orange (0.20)

Players begin in the Dungeon and travel upward through the central lift shaft into the Nether before eventually reaching the exit to Level 2.

Visual Themes

The Dungeon uses a layered backdrop consisting of:

  1. Distant masonry
  2. Stone arcades
  3. Pillars
  4. Drifting fog

The Nether uses a separate backdrop stack consisting of:

  1. Void
  2. Far arches
  3. Columns
  4. Animated drifting embers

Lighting and backdrop effects change automatically when crossing between the two sub-levels.

Major Landmarks

Landmark Location
Exit tunnel Upper-west corner of the Nether
Lava river (Phlegethon) Central Nether
Lift shaft Centre of the map
Crust seam Boundary between Dungeon and Nether
Wizard NPC Dungeon
Shop NPC Nether
Fire hall Dungeon
Vault and key route Dungeon
Nether challenge gates Eastern edge of the Nether

Hazards

Symbol Hazard
~ River Phlegethon lava
e Burning embers
X Bronze spikes
L Fire pit
O Pit trap

Most hazards emit dynamic lighting and flickering effects.

Enemies

Entity Spawned From
Skeleton S
Ranged Skeleton R
Minotaur M
Cerberus D
Cyclops Y
Centaur C

Enemy spawns are defined directly by the entities layer.

NPCs

NPC Marker
Wizard 2
Shopkeeper *

Transitions

The map contains five room transitions.

Transition Destination
nether-gate-to-room2 Level 2
hounds-den-door Nether Hounds Den
gorgon-gallery-door Nether Gorgon Gallery
minotaur-labyrinth-door Nether Minotaur Labyrinth
shades-barracks-door Nether Shades Barracks

The four eastern Nether gates act as optional challenge rooms, while the north-west exit gate advances the player to Level 2.

Intended Progression

  1. Spawn in the Dungeon.
  2. Explore the catacombs while collecting loot and defeating skeletons.
  3. Traverse traps, fire pits, spikes and platform sections.
  4. Reach the central lift shaft.
  5. Cross the crust seam into the Nether.
  6. Follow the lava terraces upward through the cavern.
  7. Optionally enter the four Nether challenge areas:
    • Hounds Den
    • Gorgon Gallery
    • Minotaur Labyrinth
    • Shades Barracks
  8. Continue west through the worked-stone exit tunnel.
  9. Enter the exit gate.
  10. Transition to Level 2.