Beast Breakout - UQcsse3200/2024-studio-1 GitHub Wiki

Beast Breakout

Beast Breakout is a top-down dungeon crawler game, presented using two-dimensional sprites, in which the player controls an unnamed character in a non-specific "facility".

Gameplay

The game's mechanics and presentation is similar to the dungeons of The Binding of Isaac, while incorporating random, procedurally-generated levels in the manner of a roguelike game.

On each floor of the facility, the player must fight enraged animals in a room before continuing onto the next room. This is most commonly done by the character's melee or ranged weapon in the style of a twin-stick shooter.

Other methods of defeating enemies become possible as the character gains power-ups, items that are automatically worn by the player-character when picked up that can alter the character's core attributes, such as increasing health or the strength of their weapons, or cause additional side effects.

When the player loses all of their health the game ends in permadeath and the player must start over from a freshly-generated dungeon. Each floor of the dungeon includes a boss which the player must defeat before continuing to the next level.