Evolving Boost into Companion Modes - UQcsse3200/2023-studio-2 GitHub Wiki
Usage
This feature will allow the boost key to be modified into fully fledged modes the companion can be in, which have baseline modifications to the companions statistics.
Constructor
We will set the companions initial state to be 'normal' upon create()
Methods
Methods will cover the follow properties enterAttackMode:
enterDefenceMode:
enterNormalMode:
getMode:
Dependencies
LibGDX: A cross-platform game development framework.
PhysicsComponent: A component providing physics behavior for the companion.
ServiceLocator: A service for resource management in the game.