Enemy Configurations - UQcsse3200/2023-studio-2 GitHub Wiki
Game Enemies Documentation
This documentation outlines the types of enemies present in different map levels of the game along with their attributes.
Column Descriptions
- Name - Name of the enemy for UX clarity and better labelling for communication.
- Type & Behaviour
- Type Options: Melee, Range, BossMelee, BossRange
- Behaviour Options: PTE (Player Targeting Enemy), DTE (Destructible Targeting Enemy, e.g. Extractors, Walls, Turrets)
- Sprite - Preview of the enemy sprite.
- Health - Enemy health.
- Base Attack - Enemy base attack damage.
- Speed - Speed of the enemy.
- Sound - The sound files used for the enemy.
- Special Attack - Corresponding special attack, a feature only for the map bosses.
Level 1: Earth
Name | Type & behaviour | Sprite | Health | Base Attack | Speed | Sound | Special Attack |
---|---|---|---|---|---|---|---|
RoboMan | MeleePTE | 20 | 5 | 0.8 | TBA | N/A |
Level 2: Fire
Name | Enemy Type | Sprite | Health | Base Attack | Speed | Sound | Special Attack |
---|---|---|---|---|---|---|---|
Ghost | MeleePTE | TBA | TBA | TBA | TBA | N/A | |
RoboMan | MeleePTE | 20 | 5 | 0.8 | TBA | N/A | |
Necromancer | RangePTE | TBA | TBA | TBA | TBA | N/A |
Level 3: Ice
Name | Enemy Type | Sprite | Health | Base Attack | Speed | Sound | Special Attack |
---|---|---|---|---|---|---|---|
Chain | MeleePTE | TBA | TBA | TBA | TBA | N/A | |
Golem | RangePTE | TBA | TBA | TBA | TBA | N/A | |
Knight | BossMelee | TBA | TBA | TBA | TBA | TBA |
Level 4: Lush
Name | Enemy Type | Sprite | Health | Base Attack | Speed | Sound | Special Attack |
---|---|---|---|---|---|---|---|
RoboMan | MeleePTE | 20 | 5 | 0.8 | TBA | N/A | |
Necromancer | RangePTE | TBA | TBA | TBA | TBA | N/A | |
Knight | BossMelee | TBA | TBA | TBA | TBA | TBA | |
Guardian | BossRange | TBA | TBA | TBA | TBA | TBA |