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Scordisci Skirmishers

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Scordisci Skirmishers info cardScordisci Skirmishers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

These troops are spearmen-javelineers that hail from the shores of the Adriatic. Often finding themselves in the service of their Roman allies, these Venetic soldiers carry a large round wooden shield, javelins, and a short spear, along with a simple brazen helmet. These troops are suited for skirmishing roles and, if necessary, as light line infantry, thanks to their heavy shields. Lacking armour, however, they should not be put into harm's way against heavier troops, but they remain good reserves for covering gaps in the line or providing more width by being placed on the flanks. A skilled general may also place them in support of their cavalry, either mingled with them or immediately at the back, allowing them to wreak havoc to enemy horsemen after a foolish charge.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 11 ███······· 34%
Charge bonus 4 ██········ 21%
Defence 20 ██········ 18%
  · armour 1 █········· 0%
  · defence skill 16 ███······· 28%
  · shield 3 ████······ 37%
Morale 6 █········· 6%
Discipline Low
Training Untrained
Recruitment cost 1,035 dn █········· 5%
Upkeep per turn 360 dn █········· 12%
Turns to recruit 2

Weapons

Primary Secondary
Attack 11 4
Charge bonus 4 4
Type thrown · archery melee · blade
Damage piercing piercing
Projectile javelin —
Range 60 —
Ammunition 7 —
Properties Thrown —

Defence

Primary Secondary
Total 20 —
Armour 1 —
Defence skill 16 —
Shield 3 —

Condition and terrain

Hit points 1
Modifier against mounts horse +3 · chariot +3 · camel +3
Ground: scrub / sand / forest / snow 8 / 0 / 6 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.87
Spacing between men: close / loose 1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks 5

In battle: Can hide in long grass · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Scordisci

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Scordiscian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Scordisci Skirmishers can be recruited

Zone Provinces
Scordiscian 2
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