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Thureophoroi

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Thureophoroi info cardThureophoroi unit card

Class: spearmen · Category: infantry · Men per unit: 40

Reforms: Unlocked by Military innovations have arrived!, Adoption of the Thureos, Adoption of the Thureos, Adoption of the Thureos, Kyrenean Reforms, Kabylean Reforms

Description

The Thureophoroi were flexible infantry, not only adept as skirmishers and ambushers, but also able to form a tighter formation and serve in the main battle line. Their principal weapon was the javelin, and they went into battle with a bundle of these, but they also carried spears and swords as secondary weapons. Thureophoroi carried the oval thureos, from which they derived their name. The thureos was modelled after the standard Celtic shield, which the Greeks encountered during the Galatian invasion of Greece and Asia Minor in 280-275 BC. After these events, the Thureos became popular among especially Greeks and Illyrians, but its use later spread as far as Nabataea (Trophy Tomb of Maghar al Nassara, ca. 100 BC). The shield was usually painted white, with a spined boss and central handgrip. Some Thureophoroi wore armour, usually the standard Hellenistic linen cuirass (Linothorax) with pteryges, and some wore cloaks. Various helmets completed their defensive equipment.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 15 ███████··· 72%
Charge bonus 7 ███······· 29%
Defence 39 ███████··· 70%
  · armour 7 ████······ 42%
  · defence skill 27 █████████· 85%
  · shield 5 ██████···· 57%
Morale 11 ████······ 39%
Discipline Normal
Training Trained
Recruitment cost 1,743 dn ███······· 34%
Upkeep per turn 638 dn █████····· 51%
Turns to recruit 2

Weapons

Primary Secondary
Attack 15 11
Charge bonus 7 9
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat Light spear (braced against cavalry charges from the front) · +8 attack against cavalry

Defence

Primary Secondary
Total 39 —
Armour 7 —
Defence skill 27 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / -1 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 1.04
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 38 factions, each able to raise it anywhere they hold the right building:

Acarnanian League · Antigonid Kingdom · Argos · Athens · Byzantium · Cabyle · Chersonesus · Chios · Cius · Cyrene · Cyzicus · Elis · Emporion · Epirus · Heraclea Pontica · Histria · Issa · Knossos · Kydonia · Lycian League · Lysiad Kingdom · Lyttos · Massalia · Megalopolis · Messene · Miletus · Olbia · Pergamon · Pontic Pentapolis · Priene · Rhodes · Seleucid Empire · Seleucid Rebels (Asia Minor) · Seleucid Rebels (Upper Satrapies) · Sinope · Taras · Thessalian League · Trapezus

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (25)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Greek area of recruitment · not Gortynian area of recruitment · not Sicel area of recruitment · not Boiotian area of recruitment · not Aitolian area of recruitment · not Greco Bactrian area of recruitment · not Lycian area of recruitment · not Pisidian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Kyrenean Reforms · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Kabylean Reforms · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · not Egyptian area of recruitment · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos · Tier 1 Colony
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Kyrenean Reforms · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Kabylean Reforms · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · not Egyptian area of recruitment · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
Homeland Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos
Homeland Garrison Building or Tier 1 Military Industrial Complex · Kyrenean Reforms
Homeland Garrison Building or Tier 1 Military Industrial Complex · Kabylean Reforms
Homeland Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos
Homeland Garrison Building or Tier 1 Military Industrial Complex · not Egyptian area of recruitment
Homeland Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos
Homeland Garrison Building or Tier 1 Military Industrial Complex · Greek area of recruitment

Areas of recruitment

Where Thureophoroi can be recruited

Zone Provinces
Greek 263
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