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Scythian Horse Archers

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Scythian Horse Archers info cardScythian Horse Archers unit card

Class: missile · Category: cavalry · Men per unit: 32

Description

While it is true we have lost some of our old ways, even now many a common Scythian man is raised on horseback, with a bow in his hand. When the need arises, we shall call upon the Scythian Levy Horsemen. While they have no armour and are not trained to fight in formation, they are numerous, and they are expert bowmen. As long as these men are kept out of close combat, they will do us great service, raining clouds of arrows upon our hated enemies!

Stats

Rank in roster
Men per unit 32 ██········ 23%
Attack 11 ███······· 34%
Charge bonus 15 ██████···· 64%
Defence 17 █········· 12%
  · armour 3 ██········ 21%
  · defence skill 14 ██········ 17%
  · shield 0 █········· 0%
Morale 9 ███······· 26%
Discipline Normal
Training Trained
Recruitment cost 1,822 dn ████······ 39%
Upkeep per turn 697 dn ███████··· 65%
Turns to recruit 2

Weapons

Primary Secondary
Attack 11 7
Charge bonus 15 21
Type missile · archery melee · blade
Damage piercing piercing
Projectile arrow —
Range 170 —
Ammunition 30 —

Defence

Primary Secondary
Total 17 —
Armour 3 —
Defence skill 14 —
Shield 0 —

Condition and terrain

Hit points 1
Mount light horse
Ground: scrub / sand / forest / snow -1 / 0 / -7 / 0
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Spacing between men: close / loose 2.2 × 5.2 m / 3.96 × 7.28 m
Default ranks 5

In battle: Can form Cantabrian circle · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Royal Scythians

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Scythian area of recruitment · not Dahae area of recruitment · not Alanic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Areas of recruitment

Where Scythian Horse Archers can be recruited

Zone Provinces
Scythian 68
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