units sarmatian_archers - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Steppe Archers

← all units · wiki index

Steppe Archers info cardSteppe Archers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

Archers are rightly feared for the casualties they can inflict, but they are vulnerable in hand-to-hand combat.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 10 ██········ 19%
Charge bonus 1 █········· 4%
Defence 14 █········· 6%
  · armour 3 ██········ 21%
  · defence skill 11 █········· 6%
  · shield 0 █········· 0%
Morale 6 █········· 6%
Discipline Low
Training Untrained
Recruitment cost 1,425 dn █········· 14%
Upkeep per turn 495 dn ██········ 20%
Turns to recruit 2

Weapons

Primary Secondary
Attack 10 5
Charge bonus 1 1
Type missile · archery melee · blade
Damage piercing piercing
Projectile arrow —
Range 170 —
Ammunition 30 —

Defence

Primary Secondary
Total 14 —
Armour 3 —
Defence skill 11 —
Shield 0 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.83
Spacing between men: close / loose 1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks 5

In battle: Can hide in long grass · Very good stamina

Who can recruit it

A core roster unit for 10 factions, each able to raise it anywhere they hold the right building:

Aorsi · Arshi · Chorasmia · Iazyges · Kucha · Rhoxolani · Royal Sarmatians · Royal Scythians · Saka · Siraces

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Scythian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Steppe Archers can be recruited

Zone Provinces
Scythian 68
⚠️ **GitHub.com Fallback** ⚠️