units sabellian_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sabellian Cavalry

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Sabellian Cavalry info cardSabellian Cavalry unit card

Class: missile · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit 30 █········· 8%
Attack 10 ██········ 19%
Charge bonus 14 ██████···· 60%
Defence 16 █········· 10%
  · armour 3 ██········ 21%
  · defence skill 13 █········· 13%
  · shield 0 █········· 0%
Morale 8 ██········ 19%
Discipline Normal
Training Highly trained
Recruitment cost 1,491 dn ██········ 16%
Upkeep per turn 600 dn ████······ 41%
Turns to recruit 3

Weapons

Primary Secondary
Attack 10 6
Charge bonus 14 21
Type thrown · archery melee · blade
Damage piercing piercing
Projectile javelin —
Range 60 —
Ammunition 7 —
Properties Thrown —

Defence

Primary Secondary
Total 16 —
Armour 3 —
Defence skill 13 —
Shield 0 —

Condition and terrain

Hit points 1
Mount light horse
Ground: scrub / sand / forest / snow 0 / 0 / -4 / 0
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 1
Spacing between men: close / loose 2.2 × 5.2 m / 3.96 × 7.28 m
Default ranks 5

In battle: Can form Cantabrian circle · Very good stamina

Who can recruit it

No faction has this on its core roster: it can be raised only in the provinces below.

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (1)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Sabellian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Areas of recruitment

Where Sabellian Cavalry can be recruited

Zone Provinces
Sabellian 3
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