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Rhodian Slingers

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Rhodian Slingers info cardRhodian Slingers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

These slingers are notorious for their deadly aim and thus both revered and dreaded throughout the Mediterranean world. Equipped with slings made from leather, hemp, or braided flax, they could shoot small lead bullets as far as 400 metres and were able to easily outrange most other missile troops of the time. Xenophon describes their effectiveness during the campaign of the mercenary army known as the "Ten Thousand" through Asia Minor. On their way back to Greece, they were constantly harassed by Persian horse archers and slingers, who remained outside of the range of the Cretan archers. Xenophon had his Rhodian hoplites produce make-shift slings to "sent back an answering volley, and not a man among them missed his mark" (Xen. Anab. 3.4.15). Thanks to their smaller lead bullets the Rhodian slingers could shoot further than the Persians, who were using stones, and forced them to give up the chase.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 8 █········· 9%
Charge bonus 5 ███······· 26%
Defence 17 █········· 12%
  · armour 1 █········· 0%
  · defence skill 14 ██········ 17%
  · shield 2 ███······· 25%
Morale 9 ███······· 26%
Discipline Normal
Training Trained
Recruitment cost 1,808 dn ████······ 38%
Upkeep per turn 662 dn ██████···· 56%
Turns to recruit 3

Weapons

Primary Secondary
Attack 8 4
Charge bonus 5 5
Type missile · archery melee · simple
Damage blunt piercing
Projectile lead_bullet —
Range 170 —
Ammunition 25 —
Properties Armour-piercing (counts only half the target's armour) —

Defence

Primary Secondary
Total 17 —
Armour 1 —
Defence skill 14 —
Shield 2 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.85
Spacing between men: close / loose 1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks 5

In battle: Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Rhodes

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (5)
Building Also requires
Any settlement Tier 2 Military Industrial Complex · Rhodian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Rhodian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Rhodian Slingers can be recruited

Zone Provinces
Rhodian 2
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