units picentine_swordsmen - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: light · Category: infantry · Men per unit: 40
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 11 |
███······· 34% |
| Charge bonus | 9 |
███······· 33% |
| Defence | 28 |
████······ 37% |
| · armour | 2 |
█········· 13% |
| · defence skill | 22 |
██████···· 60% |
| · shield | 4 |
█████····· 48% |
| Morale | 11 |
████······ 39% |
| Discipline | Impetuous (may charge without orders) | |
| Training | Highly trained | |
| Recruitment cost | 1,470 dn |
██········ 15% |
| Upkeep per turn | 538 dn |
███······· 26% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 11 | 10 |
| Charge bonus | 9 | 10 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 4 | — |
| Properties | Used just before charging into combat · thrown | — |
| Primary | Secondary | |
|---|---|---|
| Total | 28 | — |
| Armour | 2 | — |
| Defence skill | 22 | — |
| Shield | 4 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 0.91 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (3)

| Zone | Provinces |
|---|---|
| Picentine | 2 |