units oscan_axemen - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Oscan Axemen

← all units · wiki index

Oscan Axemen info cardOscan Axemen unit card

Class: light · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 16 ████████·· 80%
Charge bonus 11 ████······ 38%
Defence 32 █████····· 49%
  · armour 5 ████······ 35%
  · defence skill 23 ███████··· 65%
  · shield 4 █████····· 48%
Morale 12 ██████···· 57%
Discipline Normal
Training Highly trained
Recruitment cost 1,661 dn ███······· 28%
Upkeep per turn 608 dn ████······ 44%
Turns to recruit 2

Weapons

Primary Secondary
Attack 16 10
Charge bonus 11 20
Type thrown · blade melee · blade
Damage piercing slashing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat Armour-piercing (counts only half the target's armour)

Defence

Primary Secondary
Total 32 —
Armour 5 —
Defence skill 23 —
Shield 4 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / 0 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 1
Collision mass per man (1.0 is normal) 1.02
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Bruttians · Lucanians

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (3)
Building Also requires
Direct Rule Tier 2 Military Industrial Complex · Tier 2 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Oscan area of recruitment · not Samnite area of recruitment · Dependency only · Tier 1 Colony not built

Areas of recruitment

Where Oscan Axemen can be recruited

Zone Provinces
Oscan 12
⚠️ **GitHub.com Fallback** ⚠️