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Mysian Cavalry

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Mysian Cavalry info cardMysian Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Reforms: Unlocked by Second wave of military innovations have arrived!, Pergamene Military Reforms

Description

The ancient city of Pergamon lay in the South West of a landscape called Mysia, after the Thracian tribe that settled here at the end of the 2nd millennium BC. Bounded by the Hellespont in the North, the Rhyndakos river and the Asiatic Olympos in the East and the Aisepos river in the West (Strab. XII, 4, 4-5, C564), Mysia was a central thoroughfare for traders, messengers, migrants or armies between Europe and Asia. It was inhabited by the Thraco-Phyrgian Mysians, who mainly dwelled in the interior and on the mountains, and by Ionian and Aeolian Greeks who founded cities on the coast (such as Kyzikos) or in its immediate hinterland (such as Pergamon, if it was, indeed, founded by Greeks).

Stats

Rank in roster
Men per unit 30 █········· 8%
Attack 12 █████····· 48%
Charge bonus 31 █████████· 93%
Defence 35 ██████···· 57%
  · armour 14 ████████·· 78%
  · defence skill 16 ███······· 28%
  · shield 5 ██████···· 57%
Morale 12 ██████···· 57%
Discipline Normal
Training Trained
Recruitment cost 2,426 dn ███████··· 66%
Upkeep per turn 977 dn █████████· 87%
Turns to recruit 4

Weapons

Its secondary attack is the stronger one: 13 against 12.

Primary Secondary
Attack 12 13
Charge bonus 31 27
Type melee · blade melee · blade
Damage piercing slashing

Defence

Primary Secondary
Total 35 —
Armour 14 —
Defence skill 16 —
Shield 5 —

Condition and terrain

Hit points 1
Mount medium horse
Ground: scrub / sand / forest / snow -2 / -2 / -7 / -2
Charge distance 40
Formations Square · Wedge
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 5
Spacing between men: close / loose 2 × 4.8 m / 3 × 7.2 m
Default ranks 5

In battle: Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Pergamon

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Tier 3 Military Industrial Complex · Second wave of military innovations have arrived! · Mysian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwide
Direct Rule Tier 3 Military Industrial Complex · Pergamene Military Reforms · Tier 2 Colony · Requires resource horses or horses supplied factionwide
Homeland Tier 2 Military Industrial Complex · Pergamene Military Reforms
Any settlement Tier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Mysian area of recruitment · Dependency only · Tier 1 Colony not built

Areas of recruitment

Where Mysian Cavalry can be recruited

Zone Provinces
Mysian 6
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