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Class: heavy · Category: cavalry · Men per unit: 30
|
|
Rank in roster |
| Men per unit |
30 |
█········· 8% |
| Attack |
11 |
███······· 34% |
| Charge bonus |
31 |
█████████· 93% |
| Defence |
35 |
██████···· 57% |
| · armour |
13 |
████████·· 75% |
| · defence skill |
18 |
████······ 37% |
| · shield |
4 |
█████····· 48% |
| Morale |
12 |
██████···· 57% |
| Discipline |
Impetuous (may charge without orders) |
|
| Training |
Trained |
|
| Recruitment cost |
2,544 dn |
███████··· 72% |
| Upkeep per turn |
1,024 dn |
█████████· 90% |
| Turns to recruit |
4 |
|
|
Primary |
Secondary |
| Attack |
11 |
11 |
| Charge bonus |
31 |
25 |
| Type |
melee · blade |
melee · blade |
| Damage |
piercing |
piercing |
|
Primary |
Secondary |
| Total |
35 |
— |
| Armour |
13 |
— |
| Defence skill |
18 |
— |
| Shield |
4 |
— |
|
|
| Hit points |
1 |
| Mount |
heavy horse |
| Ground: scrub / sand / forest / snow |
-3 / -1 / -8 / -1 |
| Charge distance |
40 |
| Formations |
Square · Wedge |
Technical stats
|
|
| Time between blows (primary / secondary) |
2.5 s / 2.5 s |
| Extra fatigue in hot climates |
4 |
| Spacing between men: close / loose |
2 × 4.8 m / 3 × 7.2 m |
| Default ranks |
5 |
In battle: Good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Messapians
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (3)
