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Insubrian Infantry

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Insubrian Infantry info cardInsubrian Infantry unit card

Class: spearmen · Category: infantry · Men per unit: 40

Description

A Celtic people of upper Italy, the most powerful in Gallia Transpadana, inhabiting the country between the Adda, the Ticinus and the Alps. According to Livy, they appear to have been a branch of the Aedui, though others assume that they were Umbrian's, a view to some extent supported by the form Is-ombr-es. Livy states that Bellovesus and his Gauls, having crossed the Alps and defeated the Etruscans near the Ticinus, found themselves in the territory of the Insubres (also the name of a pagus of the Aedui). Here they built a city and called it Mediolanum (Milan), after the name of a village in their home in Gallia Transalpina.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 13 ██████···· 57%
Charge bonus 20 ███████··· 74%
Defence 50 █████████· 94%
  · armour 14 ████████·· 78%
  · defence skill 31 ██████████ 95%
  · shield 5 ██████···· 57%
Morale 13 ███████··· 70%
Discipline Normal
Training Untrained
Recruitment cost 2,333 dn ██████···· 62%
Upkeep per turn 811 dn ████████·· 79%
Turns to recruit 4

Weapons

Primary Secondary
Attack 13 —
Charge bonus 20 —
Type melee · blade —
Damage piercing —
Properties Light spear (braced against cavalry charges from the front) · +8 attack against cavalry —

Defence

Primary Secondary
Total 50 —
Armour 14 —
Defence skill 31 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -2 / -2 / -4 / -2
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 4
Collision mass per man (1.0 is normal) 1.3
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Insubres

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Tier 3 Military Industrial Complex · Insubrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Direct Rule Tier 3 Military Industrial Complex · Tier 2 Colony
Homeland Tier 2 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Insubrian area of recruitment · Dependency only · Tier 1 Colony not built

Areas of recruitment

Where Insubrian Infantry can be recruited

Zone Provinces
Insubrian 2
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