units gautic_freemen - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: light · Category: infantry · Men per unit: 40
Jordanes described the Gauts as a "race of men bold and quick to fight,” and that was compared to other inhabitants of Scandza who were already described as "surpassing the Germans in size and spirit, and fighting with the cruelty of wild beasts" (Jordanes, Getica, 22-24). Moreover, Jordanes described the Goths proper, progeny of the Gauts, as not the swiftest of foot, but exceptionally steadfast (Jordanes, Getica, 99-100, 117-118.). Tacitus in turn described the early Goths proper, the Gothones as fighting with short swords and round shields, and being obedient to strong kings. And he also suggested the same conditions were true in Scandinavia (Tacitus, Germania, 44-45.)
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 13 |
██████···· 57% |
| Charge bonus | 5 |
███······· 26% |
| Defence | 37 |
██████···· 64% |
| · armour | 3 |
██········ 21% |
| · defence skill | 29 |
█████████· 91% |
| · shield | 5 |
██████···· 57% |
| Morale | 12 |
██████···· 57% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 1,788 dn |
████······ 35% |
| Upkeep per turn | 622 dn |
█████····· 48% |
| Turns to recruit | 3 |
| Primary | Secondary | |
|---|---|---|
| Attack | 13 | — |
| Charge bonus | 5 | — |
| Type | melee · blade | — |
| Damage | piercing | — |
| Primary | Secondary | |
|---|---|---|
| Total | 37 | — |
| Armour | 3 | — |
| Defence skill | 29 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 1.12 |
| Spacing between men: close / loose | 0.8 × 1 m / 1.6 × 2 m |
| Default ranks | 5 |
In battle: Can sap
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (5)

| Zone | Provinces |
|---|---|
| Gothonic | 2 |