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Galatian Swordsmen

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Galatian Swordsmen info cardGalatian Swordsmen unit card

Class: light · Category: infantry · Men per unit: 60

Description

Equipped with a long, slashing La Tene iron sword and an oval, Celtic shield (thureos) made of leather-covered wood, these young Galatian warriors are eager to prove their worth in battle and rise through the ranks of Celtic society. Different to many other cultures, the Celts were experts at smithing swords, and thus able to also equip poorer and less experienced warriors with these weapons.

Stats

Rank in roster
Men per unit 60 █████████· 87%
Attack 12 █████····· 48%
Charge bonus 4 ██········ 21%
Defence 21 ██········ 21%
  · armour 1 █········· 0%
  · defence skill 15 ██········ 23%
  · shield 5 ██████···· 57%
Morale 7 █········· 10%
Discipline Impetuous (may charge without orders)
Training Untrained
Recruitment cost 1,537 dn ██········ 19%
Upkeep per turn 534 dn ███······· 25%
Turns to recruit 2

Weapons

Primary Secondary
Attack 12 9
Charge bonus 4 9
Type thrown · blade melee · blade
Damage piercing slashing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat —

Defence

Primary Secondary
Total 21 —
Armour 1 —
Defence skill 15 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.91
Spacing between men: close / loose 1.1 × 1.3 m / 2.2 × 2.6 m
Default ranks 5

In battle: Can hide in long grass · Can sap · Very good stamina

Who can recruit it

A core roster unit for 3 factions, each able to raise it anywhere they hold the right building:

Galatians · Scordisci · Tylis

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Galatian Swordsmen can be recruited

Zone Provinces
Galatian 26
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